File information

Last updated

Original upload

Created by

Hein84

Uploaded by

Hein84

Virus scan

Some files not scanned

219 comments

  1. Hein84
    Hein84
    • premium
    • 2,317 kudos
    Locked
    Sticky
    Downloads are saved in in 7z format instead of zip to get smaller files.
    If a ridiculous amount of time is estimated to unpack the mod you might not have  a 7z capable app installed.

    Due to it's higher compression rate which results in smaller files .7z is the most common format here on Nexus.
  2. jaxpark0906
    jaxpark0906
    • supporter
    • 0 kudos
    환상적인 모드를 만들어 주셔서 감사합니다.
  3. XirlioMerazul
    XirlioMerazul
    • premium
    • 28 kudos
    Any idea if your mods are compatible with patch 8? They don't seem to work for me. They're set to install as loose files through Vortex, the game just refuses to let me start new game with them installed. The only thing the game says is "Error Server Shutting Down." and goes back to main menu.
    1. syliviaen
      syliviaen
      • supporter
      • 0 kudos
      also wondering this
    2. Hein84
      Hein84
      • premium
      • 2,317 kudos
      Yes they are
    3. XirlioMerazul
      XirlioMerazul
      • premium
      • 28 kudos
      Managed to get them to work. Apparently, the water one and the fire+ashes one don't go together, game's having a stroke if I try and load them together. Works if I load one or the other though so I've stuck with the fire+ashes one.
  4. Citrus333
    Citrus333
    • supporter
    • 1 kudos
    How did you get grass shadows like in your images?  Is that a reshade with some AO or RTGI?
    1. Hein84
      Hein84
      • premium
      • 2,317 kudos
      No reshade or other image processing, just original game engine with AO (Nvidia GPU btw.)
  5. syliviaen
    syliviaen
    • supporter
    • 0 kudos
    How does this play with your other texture mods when manually installing? They are all named 'generated' so I'm not sure if I just dump them all to the Data folder they would overwrite each other or not? Or should I merge them into one file beforehand?
    1. Hein84
      Hein84
      • premium
      • 2,317 kudos
      Yep, just dump them all to the Data folder.
      They contain just one file which is conflicting, VFX_Gradient_Wave_02.dds (Same file two times, going to remove it from my water mod with next update).
      Just overwrite that file and you will be fine.
  6. Tontomanxx
    Tontomanxx
    • member
    • 0 kudos
    Works fine with Patch 8 and latest Hotfix.  I'm running all four of the Vivid Landscapes, the 4K or 2K versions (whatever was biggest).
    No issues. Installed using Vortex. 
    10GB vram usage (max settings, no scaling), these are the only HD textures mods I'm using.
    Runs fine 7900xtx
    River and Ashes had two water textures that conflicted with Water. I put Water after R&A.
    1. XirlioMerazul
      XirlioMerazul
      • premium
      • 28 kudos
      Mind telling me how you even got the game running with the vivid mods? My game won't let me play with them installed. I have the "Error Server Shutting Down" thing when trying to play with them.
    2. Tontomanxx
      Tontomanxx
      • member
      • 0 kudos
      Well it just worked, so can't say I did anything special.  Just give background I guess.

      I hadn't used mods before, so fresh install (maybe a full wipe would work, uninstall game, remove folder etc.)
      Already use Vortex so just added the game.  Used tools to point to the Vulcan exe (that also has reshade running)
      Downloaded LSLIB/Divine Tool as Vortex asked me to do in a message.  Read about modfix no longer needed, didn't have it so fine. So 1.19.5 version of that is running.
      Then just downloaded the Vivid mods through Vortex that automatically installed them.  Other than the file conflicts mentioned, no issues and it worked.

      So running the four Vivid mod and Native Camera Tweaks only right now. No issues.
  7. johnrbf
    johnrbf
    • member
    • 0 kudos
    This mod is not showing up in my load order on Vortex. Is this normal?
    1. nevaehgraham
      nevaehgraham
      • supporter
      • 5 kudos
      They're textures. There's no pak file so it won't show up in a load order.
  8. Chillr3nd
    Chillr3nd
    • supporter
    • 11 kudos
    4k? ;) :D  Great mod as always. Have been using these a long time but i just drop my comments now.
  9. MatthewAve
    MatthewAve
    • supporter
    • 1 kudos
    Hey mate, I'm not Sure if I'm Installing this (And your Other Texture Mods Correctly.) As I'm not sure they're taking affect.

    For Example (This Mod) Do we Have to simply place the Whole "Generated Folder" in the Data Directory? - 

    File Path : Baldurs Gate 3 / Data / Generated (Your Folder) 

    I Presume this is Correct as your Other Texture Mods Start as a "Data Folder" then Inside they have the said "Generated Folder"  so they Merge Together?

    Is there a way to Install These Mods Through the Github Mod Manager as I can't seem to do so? You Mention you can Install your Texture Mods this way, Or do Texture Mods have to be Installed Manually?

    Sorry for this long Comment mate, I just want to make sure I'm Installing things right!
    Thanks :) 
    1. Parth37955
      Parth37955
      • premium
      • 8 kudos
      bg3mm (the github one) can only install paks. loose files like these either need to be installed manually or through vortex. 
      G:\SteamLibrary\steamapps\common\Baldurs Gate 3\Data
      this is my path. I just dump the generated folder into data and let it merge. so yes you are installing it correctly. as for whether they're taking effect or not...honestly I can't really tell myself but it's not a drastic enough change for me to notice in the first place, y'know. some skyrim landscape mods went nuts and it was easy to tell something is different. 
    2. MatthewAve
      MatthewAve
      • supporter
      • 1 kudos
      Thanks for the Clarification mate!
      Appreciate it :) 
    3. MatthewAve
      MatthewAve
      • supporter
      • 1 kudos
      Hey mate.

      I've not noticed this Issue on Gameplay vids I've seen Online. But for whatever Reason the Draw Distance in my Game for Certain Objects / Textures Seems Really Bad. 
      Textures that cant be More than 10-15 Feet Ahead of me Seem to Constantly "Pop in" and it is distracting. it seems to be the Rock & Grass Textures mostly.
      But it's extremely Noticeable with Textures just appearing non-stop as I'm Moving.

      Again, I've looked at Other Gameplay Vids (Patch 7) and I can't find this to be a Problem for anyone else.
      Do you also have a similar experience?

      Thanks mate! 


    4. gibGibbon
      gibGibbon
      • member
      • 0 kudos
      Hi there. I've got a similar issue. When I finally got to the goblin camp, I've noticed that there are some problems with textures. I can't remember when it started but I'm very picky so I think I would have noticed it earlier too :) For example when I stand with any companion under the wall and I start the conversation it, in most cases, starts with textures sharp, hi re but after a 3 or 4 seconds it changes drastically - companions face, armor, and especially the whole background changes textures as I look at them. Just like that. They all go low res. And from that point they start to slowly improve to get the hi res point. But after few seconds i get a little stutter (I'm using Riva Statistics Server with a framerate graph so I can notice it in there) and the process starts again - textures get low res and they improve, and it keeps going and going as long as I;m stuck in the dialog or cutscene :( I'm soooo mad at this at the moment and I haven't found even one sensible solution that would eliminate this problem. Now I'm gonna reinstall the game and try to run it without all those graphics mods (I'm using over 100 mods right now but graphics mods I use are only those few from this guy)
  10. Shadownetone
    Shadownetone
    • member
    • 0 kudos
    can we get a ps5 port of 2k version of your texture mods please it allows external assets?
  11. Ttristtan
    Ttristtan
    • member
    • 0 kudos
    Hello Sir, just wanted to say im obsessed with textures in games and you made me very happy with your BG3 mods.

    Also, is it possible to change draw distance of textures? Eventhough textures are obviously better, the game still blurs textures that are relatively close to you and that kills the immerssion a bit again.