Patch #8 Compatbility: In Progress Mod works, but lacks many tweaks to new dialogue added since release. Yoseph made a brilliant alternative for Script Extender users.
Q: Is Romance still available in Act 1? - Yes. It just takes longer to happen. Q: Does this affect a companion's current approval mid-playthrough? - No. Only affects future dialogue. Q: Which version should I choose? - A. Natural and forgiving experience; companions take time but your choices rarely diminish their trust. - B. Intermediate and careful experience; companions are fickle and their trust heavily depends on your choices.
Hey mod can someone else update this for you? Is there someone you trust to give them permission? It's just, modding can be something you just don't want to do sometimes and i get it that's okay, but we really like the content and would love to keep enjoying what you created. All credit to you for thinking this up, designing and implementing it.
Im on the newest version of the game (Patch 4?) So Instead of modfixer, I should be using bg3 script extender right? Or does this only work on patch 3?
For the people who would like more/less approval for individual companions (like me), here is how you do it:
Unpack the files from this mod to a location of your choice (I recommend Norbytes Export tool and thinks its easy to use) Download notepad++ In notepad++, Press ctrl+shift+f (or click on the "search" panel, then on "find in files". In this panel, under "directory", search for the path that leads to your unpacked files, specifically the Approval\Public\ApprovalTweaks\ApprovalRatings\Reactions Folder. If you unpacked on your desktop, this is "C:\Users\<<<HereGoesYourUsername>>>\Desktop\Approval\Public\ApprovalTweaks\ApprovalRatings\Reactions
For the next step, we need the character ids, these are:
Choose one (only the id part, not the name i put after) whose approval gains/losses you want to change.
Type into the "find what" bar: <attribute id="id" type="guid" value="<<<HereGoesTheIdNumberForTheCompainion>>"/>\n <attribute id="value" type="int32" value="5"/> The value="5"/ portion represents the amount of approval you gain for this action, the possible amounts for version b of this mod are: Positive Negative +1 -2 +2 -3 +4 -6 +5 +12 +15
The GoesTheIdNumberForTheCompanion part has to be replaced with the specific id of the companion you want to change. The value="5"/ portion has to be replaced with the approval value you want to change.
In the replace with bar, type in: <attribute id="id" type="guid" value="<<<HereGoesTheIdNumberForTheCompainion>>"/>\n <attribute id="value" type="int32" value="x"/>
replace x with a number of your choice. (Lower number-> slower approval gain, higher number->faster approval gain)
Example: If you want Gale to gain faster approval, type in Find what: <attribute id="id" type="guid" value="35c3caad-5543-4593-be75-e7deba30f062"/>\n <attribute id="value" type="int32" value="1"/> Replace with: <attribute id="id" type="guid" value="35c3caad-5543-4593-be75-e7deba30f062"/>\n <attribute id="value" type="int32" value="5"/>
Filters *.*
Click on replace in Files. The next dialogue box will tell you how many results were found and replaced (if this is 0 you probably did something wrong or typed in a number that cannot be found in the files)
All events that would gain you 1 approval point with Gale will now give you 5 instead. Repeat this process for every number you want to change, and every companion you want to change.
After you are done, repack the whole thing and enjoy.
126 comments
Mod works, but lacks many tweaks to new dialogue added since release. Yoseph made a brilliant alternative for Script Extender users.
Q: Is Romance still available in Act 1?
- Yes. It just takes longer to happen.
Q: Does this affect a companion's current approval mid-playthrough?
- No. Only affects future dialogue.
Q: Which version should I choose?
- A. Natural and forgiving experience; companions take time but your choices rarely diminish their trust.
- B. Intermediate and careful experience; companions are fickle and their trust heavily depends on your choices.
Edit: Currently being worked on now that Patch 8 has launched.
hope it's fully working so far, cause there's no alternative.
at least i got some approvement from someone quickly after install, so it doesnt break the system fully
For the people who would like more/less approval for individual companions (like me), here is how you do it:
Unpack the files from this mod to a location of your choice (I recommend Norbytes Export tool and thinks its easy to use)
Download notepad++
In notepad++, Press ctrl+shift+f (or click on the "search" panel, then on "find in files".
In this panel, under "directory", search for the path that leads to your unpacked files, specifically the Approval\Public\ApprovalTweaks\ApprovalRatings\Reactions Folder. If you unpacked on your desktop, this is "C:\Users\<<<HereGoesYourUsername>>>\Desktop\Approval\Public\ApprovalTweaks\ApprovalRatings\Reactions
For the next step, we need the character ids, these are:
fb3bc4c3-49eb-4944-b714-d0cb357bb635 Laezel
2bb39cf2-4649-4238-8d0c-44f62b5a3dfd Shadowheart
b8b4a974-b045-45f6-9516-b457b8773abd Karlach
c1f137c7-a17c-47b0-826a-12e44a8ec45c Jaheira
eae09670-869d-4b70-b605-33af4ee80b34 Minthara
a36281c5-adcd-4d6e-8e5a-b5650b8f17eb Halsin
35c3caad-5543-4593-be75-e7deba30f062 Gale
efc9d114-0296-4a30-b701-365fc07d44fb Wyll
e1b629bc-7340-4fe6-81a4-834a838ff5c5 Minsc
3780c689-d903-41c2-bf64-1e6ec6a8e1e5 Astarion
Choose one (only the id part, not the name i put after) whose approval gains/losses you want to change.
Type into the "find what" bar:
<attribute id="id" type="guid" value="<<<HereGoesTheIdNumberForTheCompainion>>"/>\n <attribute id="value" type="int32" value="5"/>
The value="5"/ portion represents the amount of approval you gain for this action, the possible amounts for version b of this mod are:
Positive Negative
+1 -2
+2 -3
+4 -6
+5
+12
+15
The GoesTheIdNumberForTheCompanion part has to be replaced with the specific id of the companion you want to change.
The value="5"/ portion has to be replaced with the approval value you want to change.
In the replace with bar, type in:
<attribute id="id" type="guid" value="<<<HereGoesTheIdNumberForTheCompainion>>"/>\n <attribute id="value" type="int32" value="x"/>
replace x with a number of your choice. (Lower number-> slower approval gain, higher number->faster approval gain)
Example:
If you want Gale to gain faster approval, type in Find what:
<attribute id="id" type="guid" value="35c3caad-5543-4593-be75-e7deba30f062"/>\n <attribute id="value" type="int32" value="1"/>
Replace with:
<attribute id="id" type="guid" value="35c3caad-5543-4593-be75-e7deba30f062"/>\n <attribute id="value" type="int32" value="5"/>
Filters *.*
Click on replace in Files. The next dialogue box will tell you how many results were found and replaced (if this is 0 you probably did something wrong or typed in a number that cannot be found in the files)
All events that would gain you 1 approval point with Gale will now give you 5 instead. Repeat this process for every number you want to change, and every companion you want to change.
After you are done, repack the whole thing and enjoy.