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This page was last updated on 28 December 2024, 1:38AM
- Changelogs
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Version 2.6.0
- Added option in new class creator to import files for custom feats. You will still have to manually edit the feat files (I did not have time to make a widget), although it will be a lot easier. I also added a batch file that will make relocalizing your files easier.
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Version 2.5.0
- Added widget for writing out existing spell information into a properly structured mod folder, so you can edit existing things easily.
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Version 2.4.1
- Added means of placing custom weapons/armor in treasure chests (2.4.0 update). 2.4.1 update is hotfix for including the icons folder and an example icon with the tool, so there are no bugs if you do not also make your own icon
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Version 2.2.0
- Added widget for making custom weapons and armor that you can add to your class/subclass mods
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Version 2.1.4
- Hotfix for ARP syntax issues (the game does not like spaces between Short and Rest) and writing custom spells or other spells (few fields that only hold numbers accept numbers with decimals)
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Version 2.1.3
- Fixed bug where file enabling fast leveling was being pasted in even when user did not want fast leveling
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Version 2.1.2
- Hotfix for misnamed variable used to copy the Progressions_EveryLevel.lsx file into your mod folder.
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Version 2.1.1
- Added fast leveling option in class creation. Your mod now comes with a Progressions_EveryLevel.lsx file for you to more quickly add features to every level.
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Version 2.1.0
- Class/subclass custom icons now available!
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Version 2.0.3
- Hotfix for making new subclass for existing classes of Fighter and Cleric
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Version 2.0.2
- Hotfix for errors when fields are not filled in. Added choice of customizing custom spell animation
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Version 2.0.1
- Hotfix - fixed bug where your mod was not created if you did not create a custom spell/ARP or did not add a custom spell/ARP to your class
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Version 2.0.0
- Polymath 2 adds widgets to automate production of custom spells and action resource points, which are readily loaded into your custom class mod
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Version 1.1.1
- Fixed bug, due to the program thinking it needed to load python files it does not need yet (files for Polymath v2).
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Version 1.1.0
- All classes and subclasses should now be selectable and work, fixing a prior bug.
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Version 1.0.0
- Polymath General Release. Create custom classes AND subclasses.
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Version 0.4.1
- Updated to include data pulled from ALL game PAK files, rather than just Shared
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Version 0.4.0
- Now with passives, weapons/armor selections, and spell points!
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Version 0.3.2
- I removed the maximum number of spells/abilities you can choose. I also added a tab where you can give your subclass any number of passives
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Version 0.3.1
- Now comes with tables for weapons, armor, status effects, and passives. These will be incorporated into future releases of the tool
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Version 0.3.0
- Now with a spells tab, where you can add up to 3 abilities/spells of the 1,465 spells/abilities contained in the Spell files (Public/Shared/Stats/Generated/Data/) in the Shared.pak file in the game files.
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Version 0.2.1
- Hotfix after re-organizing tool folders
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Version 0.2.0
- The entire mod generation process is now automated, including production of a LOCA file and the production of an XML file
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Version 0.1.3
- Changed program to execute by batch, running through the source files rather than an EXE file.
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Version 0.1.2
- Fixed a bug where subclasses made on classes that do not normally have subclasses at level 1 would fail, only producing some of the required files.
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Version 0.1.1
- Hotfix to no longer lose existing subclasses when you make a subclass for a class that has them available at level 1.
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Version 0.1
- Initial commit. Make basic subclass mods from existing classes, using existing subclasses as a template.
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- Author's activity
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December 2024
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28 Dec 2024, 1:38AM | Action by: ImADoctorNotA
Attribute change
'Description changed.'
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28 Dec 2024, 1:38AM | Action by: ImADoctorNotA
File added
'Patch 8 Data Tables [version 1.0.0]'
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28 Dec 2024, 1:36AM | Action by: ImADoctorNotA
Attribute change
'Description changed.'
August 2024
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06 Aug 2024, 11:53PM | Action by: ImADoctorNotA
File added
'Polymath [version 2.6.0]'
June 2024
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23 Jun 2024, 8:04PM | Action by: ImADoctorNotA
Attribute change
'Description changed.'
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23 Jun 2024, 8:01PM | Action by: ImADoctorNotA
Changelog added
'Change log added for version 2.6.0'
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23 Jun 2024, 8:00PM | Action by: ImADoctorNotA
File added
'Polymath [version 2.6.0]'
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11 Jun 2024, 10:57PM | Action by: ImADoctorNotA
Attribute change
'Description changed.'
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11 Jun 2024, 10:52PM | Action by: ImADoctorNotA
Attribute change
'Description changed.'
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11 Jun 2024, 9:38PM | Action by: ImADoctorNotA
Attribute change
'Description changed.'
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08 Jun 2024, 7:08PM | Action by: ImADoctorNotA
Changelog added
'Change log added for version 2.5.0'
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08 Jun 2024, 7:07PM | Action by: ImADoctorNotA
File added
'Polymath [version 2.5.0]'
May 2024
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27 May 2024, 3:39PM | Action by: ImADoctorNotA
Attribute change
'Description changed.'
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27 May 2024, 3:38PM | Action by: ImADoctorNotA
Changelog added
'Change log added for version 2.4.1'
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27 May 2024, 3:37PM | Action by: ImADoctorNotA
File added
'Polymath [version 2.4.1]'
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26 May 2024, 11:21PM | Action by: ImADoctorNotA
File added
'Polymath [version 2.4.0]'
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05 May 2024, 4:25PM | Action by: ImADoctorNotA
File added
'Polymath [version 2.3.1]'
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05 May 2024, 12:55PM | Action by: ImADoctorNotA
Mod video added
'How to Make Custom Passives for Your Class Mod'
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04 May 2024, 7:25PM | Action by: ImADoctorNotA
Attribute change
'Description changed.'
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04 May 2024, 1:56PM | Action by: ImADoctorNotA
File added
'Polymath [version 2.3.0]'
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May 2025
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