I was recently looking for a mod like this and here it is! Would it also be possible to change the text in the character creation screen for your guardian where it says " You need a guardian. Choose one." To the early access text, " Who do you dream of? Who attracts you?"
Hey, So I got this to work, using script extender. BootstrapClient.lua Ext.Require("EAGuardianRestored_BootstrapShared.lua")
EAGuardianRestored_BootstrapShared.lua local sorcHandle = "h0606bec2g5227g499ag8f4bg9ab2589ccded" Ext.Loca.UpdateTranslatedString(sorcHandle, "Who do you dream of? Who attracts you?")
THANK YOU! I hope more EA content comes out, specifically, is it possible to implement the missing dialogues, present in the EA, of the characters? It would be great to hear the missing lines of Gale, Astarion and the others, they were very interesting!
You can start antagonizing pretty early on in the Creche, and I read that it would make them stop commenting during gameplay, appearing in dreams and stuff. Unfortunately, that does not happen, and I don't think there's any consequence for, say, stabbing them. I was disappointed because that was such a good idea, and especially good if you're replaying. You can antagonize them the whole playthrough, but you'd only feel consequences after entering Baldur's Gate.
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BootstrapClient.lua
Ext.Require("EAGuardianRestored_BootstrapShared.lua")
EAGuardianRestored_BootstrapShared.lua
local sorcHandle = "h0606bec2g5227g499ag8f4bg9ab2589ccded"
Ext.Loca.UpdateTranslatedString(sorcHandle, "Who do you dream of? Who attracts you?")
You can antagonize them the whole playthrough, but you'd only feel consequences after entering Baldur's Gate.