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Laruses

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Lynstence

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17 comments

  1. OtoshigamiPrime
    OtoshigamiPrime
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    • 1 kudos
    Works In Patch 8.
  2. HeyJoeHUN81
    HeyJoeHUN81
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    • 13 kudos
    They got that???! Oo Why??? XD Anyway, Thanks!!! :)))
  3. GraphicFade
    GraphicFade
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    I was recently looking for a mod like this and here it is! Would it also be possible to change the text in the character creation screen for your guardian where it says " You need a guardian. Choose one." To the early access text, " Who do you dream of? Who attracts you?"
    1. Lynstence
      Lynstence
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      Changing game texts has compatibility issues at the moment, so I opted not to do it, in case you use a more important mod that also edits them.
    2. GraphicFade
      GraphicFade
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      • 373 kudos
      Gotcha 👌🏻
    3. GraphicFade
      GraphicFade
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      Hey, So I got this to work, using script extender.
      BootstrapClient.lua
      Ext.Require("EAGuardianRestored_BootstrapShared.lua")

      EAGuardianRestored_BootstrapShared.lua
      local sorcHandle = "h0606bec2g5227g499ag8f4bg9ab2589ccded"
      Ext.Loca.UpdateTranslatedString(sorcHandle, "Who do you dream of? Who attracts you?")
  4. SemperFelina
    SemperFelina
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    For anyone wondering: yes, this works in Patch 7.
  5. Ewen881
    Ewen881
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    THANK YOU! I hope more EA content comes out, specifically, is it possible to implement the missing dialogues, present in the EA, of the characters? It would be great to hear the missing lines of Gale, Astarion and the others, they were very interesting! 
  6. Volitio
    Volitio
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    I guess I understand what they were trying to do by replacing this with 'guardian', but with the lack of
    Spoiler:  
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    Emperor
    antagonizing options (with consequences), at least this is something.
    1. mdfdfdf
      mdfdfdf
      • member
      • 4 kudos
      Well...Only one consequence that I know of is that you
      Spoiler:  
      Show
      can't sleep with him
      xD
    2. Volitio
      Volitio
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      Spoiler:  
      Show
      You can start antagonizing pretty early on in the Creche, and I read that it would make them stop commenting during gameplay, appearing in dreams and stuff. Unfortunately, that does not happen, and I don't think there's any consequence for, say, stabbing them. I was disappointed because that was such a good idea, and especially good if you're replaying.
      You can antagonize them the whole playthrough, but you'd only feel consequences after entering Baldur's Gate.
  7. Hayris
    Hayris
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    • 0 kudos
    Im so happy tyyyyyyyyyyyy
  8. Nataliee517
    Nataliee517
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    • 0 kudos
    should have kept it. it's really off putting with the new one
  9. Wiwra
    Wiwra
    • member
    • 13 kudos
    I can see why they changed it, that voice  is kinda scary if you hear it 1st time. xD
  10. the EA mods recently have been so fire