Baldur's Gate 3

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Created by

Elle

Uploaded by

demonova

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About this mod

Bundle of items; added a chest with every items in it to the tutorial chest

Requirements
Permissions and credits
Translations
  • Polish
  • German
Changelogs
v4.4
added most of the old jewelry, some "new" (first ones I've made but never released); some might look unfinished and they're not really balanced, but "options" I guess
removed the weapon scaling buff; now they're more inline with vanilla ones (+2), very rare weapon still have it, but it's lower damage

v4.2

Rewritten from A to Z. Not safe to update from 3.1.1
Went back to my original idea; that the armors are just cosmetic; "Cosmetic slots" is really great for that. it allows you to choose which "armors"/weapons/camp clothes that you want to display.

Friends & I didn't liked it after a while, so I've put some basic buff on them:
hats:  +1 critical chance
cloaks:  heal 2d4 on succeeding on a saving throw
chests:  scaling ac: ~10-20
gloves:  +1 spell save dc & +1 to all attack rolls
boots:  +1.5m/5ft jump distance & adv. on dexterity saving throws

Contains most of the armors from previous versions, added a bunch of new ones.
Added a lot (and a lot) of weapons, I've tried to categorize them in different containers (based on "theme"). they also scale on level, the same way that cantrips scales (lv5, lv10).

Added all dyes, camp clothes/shoes, and epilogue camp clothes/shoes as well.


the amulet: all buffs are toggles, most are off by default - v4.1: only have 3 ; off by default

tag rings: 5 different rings with tags from classes, subclasses, deities, races, and "other" ; these tags will stays on and should stay even after a long rest, made it so we can just toggle the ones we want and then we can use rings from base game or other mods (to remove tags, you would need to reequip the ring, activate/deactivate the tag(s) and that should be it ; only downside is that they'll show up in your buffs (helps to know which one that you have, but too many and it will be "crowded")

Green/Uncommon items: Will not fit all races/sex
Blue/Rare items: Should be usable by everyone
Purple/Very Rare items: glove, cloak and boots are invisible, the weapons have higher damage scaling; and not only the weapon's damage type


Jewelry from 3.1 will eventually get included in a future version.. once I'll be happy with them (balanced.. ish)
4.2: added 30 new rings with some "basic" boosts/feats; spells on rings from 3.1 aren't in it yet


v3.1.1

Basically a "v2" of my "cheat mod" but with a lot of things added/changed (don't think it will be compatible with it) v4.0 is most likely compatible

Some helmet might bug a little while zoomed out far (I don't know how to fix that, I just used the template for a new armor piece)
Some armor might not show on some bodies; they should be uncommon (green) quality.


Weapons
Weapons have their default skills ; and they reset each turn

Spells/Passives on armors/jewellery
"Dimension Door" : misty step that you ignore line of sight (can go through walls) - 1/combat
"Alluring Presence" : +2 on all (hopefully) rolls that you do in dialogues
"Ice/Fire/Kinetic Energy/Lightning" : beam/ray like cantrips; scales with levels (damage and number of targets)
"Tearing Smite/Frivolous Ends" : smite like attacks
"Devil's Bargain" : gives you 2 new "spells" for a few turns 
"False Identity" : while wearing it you'll unlock all classes/deity dialogues options - instruments unlocks bards dialogue options
"Summon Heavy Supply Pack" ; summons a supply pack that gives 80 food for the night (in case you want to rest more often with full supplies)

Ring of Creation
peace of mind : reduce the cost of spell slots, class abilities..  to 0 / only need to focus on action, bonus action, movement

Ring of Knowledge
speak with animals, speak with dead, detect thoughts are toggled passive (default turned on), corpse you can talk glows without the need to do anything
(apart from wearing the ring)

Shapeshifter Amulet
Disguises (not in order)
  • Ketheric
  • Gortash
  • Orin
  • Shar (Goddess)
  • Raphael (Devil/Cambion)
  • Mizora
  • Arbiter Cirrus
  • Arbiter Feena
  • Vengeful Cambion (Male and Female)
  • Alfira
  • Nadira (grove tiefling)
  • Xeph (grove tiefling)
  • Dame Aylin
  • Isobel
  • Silver (Silver skin/tattoo Female Deva)
  • Deva (Female)
  • Deva (Bane)
  • Elminster
  • Black Gauntlet Guards (Male and Female)
  • Vlaakith
  • Death Knight
  • Drider/Kar'niss (not a lot of animation works)


dyes mod I've used in screenshots:
Boring NPC Dyes 
Boring Dyes 
Extra Dyes for the Fasionable Folk of Faerun 
Abyss's Dyes
Hidden Vanilla Dyes