Patch Notes 4.2 - Bosses -- Minor HP buff to most bosses -- Protection nerfed (hence the HP buff) -- Improved some bosses AI (Tried to atleast) -- Xaldin buffed again, one day he might be good -- Marluxia and Xigbar got some VFXs added -- Vexen summons buffed (Slightly more hp) -- Larxene summons nerfed (Can no longer stun and deals less damage) -- Boss scrolls value has gone up in price: 180->500 -- Ethereal Blades bug fix
- Keyblades & Boss Scrolls -- Should spawn more consistently within the world and Tutorial Chest -- Saix boss scroll didn't spawn correctly, it has been moved
- Mystic -- Sacred Heartbeat Buffed - 1d4->1d6
- Darkness -- Rage Form bug fix, you can now miss attacks -- Nightmare bug fix, on attack should happen 10% of the time properly
- Secrets -- I won't tell, but you might wanna defeat the bosses
If you're mid playthrough I suggest starting your save, respec away from the Keyblade Master class into any non-modded class and then download this new update. There's always a small chance the new update somehow clashes with the old one if we don't do it this way, so if it crashes this is probably why. I will keep the older versions up in case you're unable to respec/level because of these reasons. Enjoy!
Hey, I just downloaded the mod and everything else but the class seem to be working correctly. When I try to pick the class I get this "Choices Pending" text and it doesn't actually let me finish picking the class or making my character.
I love the mod, i just wish the weapon models had more variety, i understand keyblades would be hard to put into the game but maybe using different in game models for some of the keyblades would spice things up a big.
Hey, I was a little curious about the bonus action "Cursed Coin Flip" for the "Follow the Wind", and what it actually does. I noticed that when activated I roll a wild magic check, does it just add wild magic to the player? and does it only work with warlocks and barbarians?
It rolls a random effect, some that already exists in the game and a bunch I made myself, most of them are positive but there are some bad ones in the mix! 😁
Works on everybody, however there is a known error where it does nothing when used (which I guess happened to you), but that usually gets fixed on level up/respec while holding the weapon!
Sorry if this question you get it alot but, any idea when it would be possible to get the models of the keyblades? I'm just curious to know your progress on this great mod!
I do get this question a lot and my answer is unfortunately always the same, I do not have the knowledge (nor the time to learn) to do it myself, but if anyone knows how and wants to assist with it I would not refuse their help!
Not as far as I know, however there is definitely something weird happening, if I download it from here I can't start it either, despite it being literally the same file as I have on my computer D: Will try to find out why that is the case, otherwise I'll just try to upload it again
You can try swapping profile on Nexus and just use this mod (and the ones required) to see if it works for you that way, if that works then it's most likely a clash with some other mods. If not even that works I'd just try to uninstall and redownload/redeploy this mod since there might have been an error during that part 🤔
What subclass are you playing, and does it only happen on that one or on all of them? Either way I'd recommend you to try this:
1. Respec all Keyblade Masters into any non-modded class and save your game. 2. Turn off the game and uninstall my mod. 3. Start your game again on the save we just made, just save on it again so it for sure does not remember having the mod on there. 4. Install the newest version of the mod and (hopefully) it works!
If this does not fix it I'll most likely need some more info to figure out the cause of this 🤔
EDIT: If you can't respec at all you might need to download the earlier version of the mod, respec from there and then get the new version whilst no character is a Keyblade Master
So I'm using sword one, I always forget what it's called but in every kh game I pick sword. I've found the only way to get past level 9 is to multi class into a different class for one level and then I can go 19 with this mod. It could be one of my other mods, but I always wanna ask a mod author first in case I messed up
All the UUID's work for adding boss scrolls except for (I believe) Luxord. All the others add absent silhouette with a roman numeral 1 though 12 but the number 10 which I think is Luxord if you have them listed in order gives gold card isntead which is a legendary item that equips in the Amulet slot instead of being a absent silhouette scroll like the others.
Is the classes combined version updated to include darkness as well? Really enjoying the mod though, I hope someone will be able to help get proper keyblade models put in with you!
Currently it's not, I'll most likely take time to update the optional files the next time I release a proper update to the main mod 😁 Glad you're enjoying it!
139 comments
- Bosses
-- Minor HP buff to most bosses
-- Protection nerfed (hence the HP buff)
-- Improved some bosses AI (Tried to atleast)
-- Xaldin buffed again, one day he might be good
-- Marluxia and Xigbar got some VFXs added
-- Vexen summons buffed (Slightly more hp)
-- Larxene summons nerfed (Can no longer stun and deals less damage)
-- Boss scrolls value has gone up in price: 180->500
-- Ethereal Blades bug fix
- Keyblades & Boss Scrolls
-- Should spawn more consistently within the world and Tutorial Chest
-- Saix boss scroll didn't spawn correctly, it has been moved
- Mystic
-- Sacred Heartbeat Buffed - 1d4->1d6
- Darkness
-- Rage Form bug fix, you can now miss attacks
-- Nightmare bug fix, on attack should happen 10% of the time properly
- Secrets
-- I won't tell, but you might wanna defeat the bosses
If you're mid playthrough I suggest starting your save, respec away from the Keyblade Master class into any non-modded class and then download this new update. There's always a small chance the new update somehow clashes with the old one if we don't do it this way, so if it crashes this is probably why. I will keep the older versions up in case you're unable to respec/level because of these reasons. Enjoy!
Works on everybody, however there is a known error where it does nothing when used (which I guess happened to you), but that usually gets fixed on level up/respec while holding the weapon!
1. Respec all Keyblade Masters into any non-modded class and save your game.
2. Turn off the game and uninstall my mod.
3. Start your game again on the save we just made, just save on it again so it for sure does not remember having the mod on there.
4. Install the newest version of the mod and (hopefully) it works!
If this does not fix it I'll most likely need some more info to figure out the cause of this 🤔
EDIT: If you can't respec at all you might need to download the earlier version of the mod, respec from there and then get the new version whilst no character is a Keyblade Master