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Leole

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Leole

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21 comments

  1. stormtroopr1977
    stormtroopr1977
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    Has anyone tested this on Mizora in act 3? It would bring me immense satisfaction to turn her into a camp statue.
    1. pheonix1331
      pheonix1331
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      It has a fairly low chance to work on her, but if you either boost your spell save DC enough or try it enough times that she fails all 3 saves it will work. there is a YouTube video from a channel called "HalfBreadChaos" that tested it with Flesh to Stone.
    2. Nick1012
      Nick1012
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      Is this mod still works?
  2. Nick1012
    Nick1012
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    This mod is outdated.
  3. BobbY19029
    BobbY19029
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    Please advise, load order is proper, warlock is over 11, what am I doing wrong as it keeps saying that my wizard level is too low. Gale can learn but neither me nor will can. Thanks in advance.
  4. dom091601
    dom091601
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    I'm not seeing the spell in the scribe menu
  5. sparkles56
    sparkles56
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    Unable to scribe the spell.

    Edit: Neverminded, my bad. Not sure what fixed it, but it works now. 
  6. pheonix1331
    pheonix1331
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    Could someone confirm the mod still works after hotfix #25? My game has been broken since the update and I want to confirm it is not he mod.
    1. Leole
      Leole
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      Tested it, seems to work just fine :D
  7. VellHictim
    VellHictim
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    I've never actually gotten to the point where I could cast Flesh to Gold. Can you pick up the resultant statue?
    1. Leole
      Leole
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      No, you can't pick up the statue, the NPC in question becomes immobile, can't act and can't be cured of the condition since the AI just doesn't cast Greater Restoration or anything like that. It lasts forever so you can use several Long Rests worth of Lv 6 Slots to disable several enemies of a fight.

      It basically disables any NPC or enemy you want without you being in combat, for free (except the spell slot/scroll), as long as you pass the Stealth Check.
    2. VellHictim
      VellHictim
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      Aw. My inner Goldmember is deeply saddened. Thanks for the explanation though.
    3. TheFurfOfJuly
      TheFurfOfJuly
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      How far out of the question would it be for a mod to do that?
      I'd imagine, perhaps on pickup or petrify, generate an item with the NPC's info in it, when placed spawn out a lookalike NPC.
    4. VellHictim
      VellHictim
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      I don't know much (if anything) about coding but that sounds like a nightmare to do.
  8. anonman202
    anonman202
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    What I don't understand is how you can petrify someone that you're in combat with and the combat doesn't end after that npc has been petrified. Do you know of any way to get around that? Dominate person ends combat, but petrifying someone doesn't? What is the statue going to do, stone the PC to death?
    1. Leole
      Leole
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      I think the reason why Dominate Person ends combat and Flesh to Stone doesn't is because with the latter, there's no more enemies (the dominated person is considered an ally) and the combat logic for the game checks every turn if there's any enemies left from your perspective. Since there isn't, combat ends.

      Whereas Flesh to Stone, NPCs that are Petrified are considered "restrained" technically. It could be the case that one could manipulate the logic of the game by making the Petrified Condition be "incapacitated" or "knocked out", maybe that'll make it so the logic works the way you want it to.

      Now, full disclosure, I don't intend to work on this angle right now, and no promises in the future, but it could be interesting :)
    2. TheFurfOfJuly
      TheFurfOfJuly
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      I would enjoy a mod like that a lot.
  9. TheFurfOfJuly
    TheFurfOfJuly
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    Speaking of spells drawing aggro, one potential buff for True Strike could be making it able to be cast without starting a fight. That way, at least rogue can get some use out of it.
  10. Kronocus
    Kronocus
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    Nice to finally find a mod that makes flesh to gold learnable. thank you.