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Gamlung

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Gamlung1

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23 comments

  1. WRCUno
    WRCUno
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    compatible with expansion?

    edit: it is compatible with expansion
  2. Incognito919x
    Incognito919x
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    This is awesome. Thanks for sharing. if you decide to make a level 12 version or lower level version that would be greatly appreciated. I always wanted my monk to have the Quivering Palm ability to feel like Kenshiro/Raoh/Toki. 
    1. Gamlung1
      Gamlung1
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      Done!
    2. Incognito919x
      Incognito919x
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      Thank you! 
    3. Incognito919x
      Incognito919x
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      Sadly I have to report that the standalone Quivering Palm  at level 12 does not seem work for some reason. 
    4. Gamlung1
      Gamlung1
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      I'll take a peek at the file

      Edit: I cleaned out some old code code and uploaded a new version: 1.00.2. Let me know if you're still having issues!
    5. Incognito919x
      Incognito919x
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      Is that possible for you to remove the level 13-20 mod requirement for Quivering Palm at level 12?
    6. Gamlung1
      Gamlung1
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      The level 12 versions of my mod should work without level curve.
      Edit: I forgot to remove the prompt on my new upload
    7. Incognito919x
      Incognito919x
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      oh okay understood. Downloading it now 
    8. Incognito919x
      Incognito919x
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      Just tried it and its still not giving me the skill when I level up to 12 
    9. Gamlung1
      Gamlung1
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      I just made a vanilla save to test, and it seems to work for me. Have you tried respeccing? If not it could be a mod conflict. Also, be sure to remove the old mod FourElement_Spells.pak. I renamed the file to OpenHand_QuiveringPalm.pak
    10. Incognito919x
      Incognito919x
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      Yes I've done it via respecing. Gonna make a new save and try again. But there shouldn't be any conflicts cause i haven't changed anything. the level 17 version worked perfectly. Only thing i did was remove the unlock level 13-20 mod stuff. I don't understand why this wont work though which is weird. Can we try a version that gives it at a different level maybe idk lol. I even tried one with 4E additons and all the 4E stuff worked and Open hand didn't.

      Is there away to make the skill monk skill overall instead of just open hand? 

      SN: I appreciate you taking the time to make adjustments to the mod etc and helping me troubleshoot 
    11. Gamlung1
      Gamlung1
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      Have you tried loading my mod at the bottom of the load order to see if quivering palm shows up? I made sure my standalone versions only edits the level 12 table for open hand, so it should be fine unless you have another mod that adds progression.

      Edit: I can make a general version for the monk class and see if it works
    12. Gamlung1
      Gamlung1
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      I uploaded a 'quivering palm for all' mod to the misc file. Seems like it shows up in my game; would you mind checking?

      Also, if you could let me know which versions of my mods weren't working for you, I could double check them.
    13. Incognito919x
      Incognito919x
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      Yeah I did I have it at the bottom of my load order. I don't have any mods changing the progression of open hand monks. A General version sounds great I could use no matter what subclass i choose so thats even better. Thanks again 
    14. Incognito919x
      Incognito919x
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      Okay so the general version worked perfectly but can you make it level 2 please? cause its interfering with Monk unleshed that affects level 1. Much appreciated. 
    15. Gamlung1
      Gamlung1
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      Done!
    16. Incognito919x
      Incognito919x
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      Thanks. You're the best! Hope you have a great rest of the day. 
  3. The5armamput33
    The5armamput33
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    I'm guessing this is incompatible with overhauls of Four Elements Monk... 
    1. Gamlung1
      Gamlung1
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      Most likely, but I'd be willing to try my hand at making some compatible versions
    2. broeder
      broeder
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      This is awesome, thanks! Could you make this compatible with the cross counter mod?
    3. Gamlung1
      Gamlung1
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      I'm testing both mods and so far and it seems like they're working together fine. Was there any particular conflicts you noticed?
    4. broeder
      broeder
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      Cross counter just does not seem to work for me. Could be a mod conflict somewhere else...