About this mod
Martials now have better access to fighting styles, extra attack, extra feats, and more.
- Requirements
- Permissions and credits
Summary
Martials now have better access to fighting styles, extra attack, extra feats, and more--including new class features for Beast Master and Way of Shadow. The full list of changes is below.
Barbarian
- Barbarian gets a fighting style at level 1 and level 7 and an extra feat at level 6.
- Wildheart gets Rage: Wild Heart at level 3, a new action that encompasses the five unique Wildheart rage actions.
- Rage gives you a 1d4 to 1d8 damage bonus [1]. It can also be used before initiating combat [1].
- Reckless Attack can't be used as a reaction.
Bard
- Bard gets Magical Secrets at level 5 (College of Lore) and level 9.
- College of Swords doesn't get Medium Armour proficiency.
- College of Swords and College of Valour get a fighting style at level 3 and Extra Attack at level 5.
Cleric
- Divine Strike is a passive.
- War Priest extra attacks don't use a bonus action, and charges are restored on a short rest.
Druid
- Circle of the Land and Circle of the Moon get Wild Strike at level 5.
- Circle of the Moon gets Improved Wild Strike at level 11.
- Circle of the Spores gets a fighting style at level 3 and Extra Attack at level 5 [2].
Symbiotic Entity grants 12 to 72 temporary HP and 1d4 to 1d8 bonus damage.(Changed in Update 2.2)
Fighter
- Fighter gets a fighting style at level 1 and level 7 and an extra feat at level 6.
- Champion gets Unstoppable at level 10, a new passive comparable to Unwavering (Ring of Free Action).
- Remarkable Athlete: Proficiency grants Expertise in Athletics and Acrobatics.
- War Magic is comparable to Quickspell Flinger (Quickspell Gloves).
Monk
- Monk gets a fighting style at level 1 and level 7 and an extra feat at level 10.
- Monk gets Patient Defence at level 5.
- Way of Shadow gets Blindsight at level 5, Shadow Blade at level 6 [3], Shadow Strike at level 9 [3], and Conjure Shadow at level 11, a new spell comparable to Conjure Shadow Lantern Wraith (Shadow Lantern).
Paladin
- Paladin gets an extra Channel Oath Charge at level 6.
- Divine Smite can't be used as a reaction.
- Improved Divine Smite lets you cast Divine Smite once per turn without expending a spell slot.
- Smite spells have a shared cooldown.
Ranger
- Beast Master gets Bestial Fury at level 5 and Telepathic Bond at level 11, a new passive that grants you a unique benefit depending on your active companion.
- Gloom Stalker and Hunter get Extra Attack at level 5.
- Beast Master companions have better scaling and action economy.
- Companion's Bond doesn't grant a bonus to damage rolls.
Rogue
- Rogue gets a fighting style at level 1 and level 7 and an extra feat at level 10.
- Rogue gets Improved Sneak Attack at level 9, a new passive that grants an extra Sneak Attack Charge.
- Assassin gets Improved Critical Hit at level 9.
- Thief gets Poisoner at level 5, a new passive that lets you ignore Resistance to Poison damage and makes your Poison cause Disadvantage on Constitution Saving Throws.
- Second-Story Work grants Resistance to Falling damage and a 1.5 m bonus to movement speed.
- Sneak Attack can roll a Critical Hit on a 19. It can't be used as a reaction.
Uncanny Dodge is comparable to Patient Defence.(Changed in Update 2.1)
Other
- Fighting Style: Defence works with Unarmoured Defence.
- Fighting Style: Duelling uses your Proficiency Bonus.
Update 2.1
- Patient Defence and Uncanny Dodge are comparable to Displacement (Cloak of Displacement).
Update 2.2
- Symbiotic Entity grants 8 to 48 temporary HP; Resistance to Physical, Necrotic, and Poison damage; Vulnerability to Fire damage; and 1d4 to 1d8 bonus damage.
Other Mods
For a list of my other mods, check out Better Kitchen Sink.
Notes
- This also applies to Boar and Owlbear Rage.
- Extra Attack doesn't work in Wild Shape.
- This mod fixes the vanilla bugs with Shadow Blade and Shadow Strike.