Hi Elmvick, not sure if you are still updating this mod, but I had a request, also not sure if its possible. Is there any way for this body to replace Durge, or have the Durge backstory? Love the oversized model!
The author is that I should download so that I have just a model of Halsinand his voice, without his abilities and weapons, and so on. Just appearance and voice.
Is it just me or does Halsin have no spells at all after having him in your group? Is it a side effect of the mod, i mean i recruited him and he didnt get any new spells overtime
Seems the game does not use his originals even when changing UUID's. This means that as long as I make it playable for you, the game Halsin will have to use the same lines I edited even though I used different UUID's. This means when you recruit him he will be extremely buggy. The only way to fix this is not using those files at all. I removed them completely from the mod and added his skin to the male strong elf. I uploaded just now a generated model version. Starting the game with that mod will remove all existing bugs that came from editing his character files. Will do nothing if you add it midgame
Before which mod? Only use 1 version they are not made to be used together. You can use either the buggy but more like Halsin version or the generated version where it's a Tav with Halsin's head which removes all bugs. But do not try to use both as it won't work
So with generated mod you are basically playing as a Tav, so no special interactions from Halsin, that's unfortunate. I did realize that Halsin has some specific voice lines triggered when exploring act 1 like seeing the child's game in the Blight Village
Hi, Had my focus on the new ones Barcus and Orin the last few days Just got home and was working on making Orin Dark Urge but as soon as I finish that I will jump to this one
Hi do I need to delete the first mod then install the second one or I have to start a new game with only the second mod? And thank you so much for your effort :)
Thank you for the mod! I just tried it out and Halsin has voice 2 (female). I see that may be the default as it's been an issue with some of the other "twins." Just wanted to let you know. I am looking forward to trying your customizable version of Halsin!
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Is there an option to edit a hireling's appearance with his head?
ETA: I resculpted a hireling using his generated model.
You must choose 1 of them that you want to use
Seems the game does not use his originals even when changing UUID's. This means that as long as I make it playable for you, the game Halsin will have to use the same lines I edited even though I used different UUID's. This means when you recruit him he will be extremely buggy.
The only way to fix this is not using those files at all. I removed them completely from the mod and added his skin to the male strong elf.
I uploaded just now a generated model version.
Starting the game with that mod will remove all existing bugs that came from editing his character files. Will do nothing if you add it midgame
Only use 1 version they are not made to be used together.
You can use either the buggy but more like Halsin version or the generated version where it's a Tav with Halsin's head which removes all bugs.
But do not try to use both as it won't work
So with generated mod you are basically playing as a Tav, so no special interactions from Halsin, that's unfortunate. I did realize that Halsin has some specific voice lines triggered when exploring act 1 like seeing the child's game in the Blight Village
He is not customizable but I will upload a version today where he is customizable
Had my focus on the new ones Barcus and Orin the last few days
Just got home and was working on making Orin Dark Urge but as soon as I finish that I will jump to this one
Sorry it took so long but Orin and Mizora really take a lot time and patience!
And thank you so much for your effort :)
They have the same mod UUID so mod managers should at least warn you it's a replacement