i read somewhere in your comments that you plan on Warhammer mods. Durge playthrough as Kharn the Betrayer would be insanely immersive, just saying. Meanwhile, thanks for this one!
I added it, automatic version allows you to choose up to 3 targets, not sure whether you meant this or some other thing. Also I decided to add automatic version of normal AKM, so that people can choose whichever they prefer, so the AKM on your current character will still have non automatic version.
Dang you seem to make great model implantings. I'm hoping more mods like this get made, not just weapons but stuff that's new modeled items/replacers.
If you ever move to clothing, my most wanted mod is a classic mortal kombat style ninja facemask (maybe multicolor versions but it'd be neat for other people if it worked with dyes). The dyed Minthara clothes already look great for an undershirtless Sub-zero with ocean dye.
Oh actually, on the topic of weapons, I just remembered spitballing this idea to a friend. I think a mod that adds a spell or weapon of Scorpion's Kunai Rope Spear for a "GET OVER HERE" pull to player would be cool and practical. Sounds very complex though.
I wonder if it would be possible to make a (sawed off) shotgun.
Like to us the crossbow animations of course, but the actual "projectile" is a cone instead of a projectile, to represent the spread.
I also just want to say, you've just happened to by chance bring to life a long running joke I used to have with my friend. An old joke DND character of mine.
The short of it was one of my characters was a goblin that found a dead sorcerer next a to a summoning circle and in the circle is an AK that was seemingly enchanted by the sorcerer before they died(with an ominous hole in their forehead). Of course the goblin has no idea what an AK is but is quickly impressed by this strange weapon's extreme lethality, and the rest was history. Goblin with his "summoned weapon".
I cannot actually make an effect of spread as custom vfx is not supported (unless there is a simmilar effect already in vanilla game), but I can make the shotgun do an area demage to simulate spread at least that way.
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Also I decided to add automatic version of normal AKM, so that people can choose whichever they prefer, so the AKM on your current character will still have non automatic version.
oh, and keep up good work.
If you ever move to clothing, my most wanted mod is a classic mortal kombat style ninja facemask (maybe multicolor versions but it'd be neat for other people if it worked with dyes). The dyed Minthara clothes already look great for an undershirtless Sub-zero with ocean dye.
Oh actually, on the topic of weapons, I just remembered spitballing this idea to a friend. I think a mod that adds a spell or weapon of Scorpion's Kunai Rope Spear for a "GET OVER HERE" pull to player would be cool and practical. Sounds very complex though.
Like to us the crossbow animations of course, but the actual "projectile" is a cone instead of a projectile, to represent the spread.
I also just want to say, you've just happened to by chance bring to life a long running joke I used to have with my friend. An old joke DND character of mine.
The short of it was one of my characters was a goblin that found a dead sorcerer next a to a summoning circle and in the circle is an AK that was seemingly enchanted by the sorcerer before they died(with an ominous hole in their forehead). Of course the goblin has no idea what an AK is but is quickly impressed by this strange weapon's extreme lethality, and the rest was history. Goblin with his "summoned weapon".