Merged Profane Soul (by xBernos) and Mutant (by bibsan) subclasses in one unique Blood Hunter Expanded mod
French/Ukrainian/Russian translation now included by default in the mod (translations by bibsan/Xseede/justxrx)
Some polishing and fixes to class/subclass icons, loca files, etc (by bibsan)
The only required dependancy is now the Blood Hunter mod by WolfeTK
Compatibility with Patch 7 & 8
Version 0.9.4.2
Small polish pass making the loca a bit better. Still working on getting the hemocraft damage dice text in Blood Curse Adrenaline Amplified.
Version 0.9.4.1
Changed blood curse adrenaline amplified to be 5 rounds instead of 10 rounds/ 1 minute for balance
Version 0.9.4
Added Blood Curse Adrenaline. This is a custom blood curse that gives a bonus action for 2 turns or 10 turns amplified. It costs one blood malediction and a bonus action (so you get the benefits of it on your next turn).
Version 0.9.3
Added bonus action resource at level 9. Currently level 9 was weak due to having no feature when all other classes get strong boons at level 9.
Version 0.9.2
Fixed bug that now gave level 6 to many spell slots.
Version 0.9.1
Fixed bug that removed spellslots only for level 6. Cleaned up Code
Version 0.9.0
Added levels 13-20 to both main class and Profane Soul. Profane Soul now has improved war caster as a level 11 feature.
Version 0.8.2
Temp Fix on Great Old One Level 3 Feature: Only Fear Target on Crit not AOE. Will come back to fix this or buff something else to compensate.