By popular demand I have added the loose version of my mod, I made it with the instructions from a guy on Larian discord sever so I have no idea if it actually works.
Please update whenever you've tried the loose version. I put the loose file in the Data folder and changed modsettings.lsx but it didn't work. Don't know if I did it correctly or not.
This is my first foray into this, so please bear with me.
Having checked, this has to do with the Eldritch Blast cantrip being modified in Patch 6, particularly the "SpellAnimation" data field has changed (seemingly to add an animation loop, possibly for how the cantrip will be handled later when we get lvl5). I've managed to get it working again by simply adding: ?data "AmountOfTargets" "2" to a Patch 6 version of Spell_Projectile.txt under the Eldritch Blast entity.
I'm not sure on etiquette here, but I do have a working pak file for this, though it will require manual editing of the modsettings.lsx file as I've not quite got what's wrong with my info.json for Candor.
Did you use the loose files provided by the creator or did you unpack the .pak files to get Spell_Projectile.txt? I changed the AmountsOfTargets to 2 but it didn't work. Not sure what to put in the modsettings.lsx for it to work though.
Which pack exactly? Never done this kind of modding with loose files. Care please to point me out the right direction or key words to google, programs to unpack or the instructions? Thanks! (trying to see if it works to Warlock+ too)
Patch 5 had an effect on this. BlastinX4. It gave spells not founds. I tested each mod one by one and see if it gave that error. I'm going to download the loose files and see what that do.
Hi, first of all thank you for putting the effort into the game and second, do you know if the current build of the game let's us run this mod in conjunctin with the patch3modfixer? Also is it possible to get a more accurate descriptioin on how to install this mod? I'm don't know much about this game yet to figure this one out by myself unfortunately! Thanks in advance and keep up the awesome work :)
NVM......it's working now. For a time I thought I had to modify the lines mentioned in the description of the mod but it's not the case xD...Turns ut I needed to add them xD
PS: The mod IS working with the current version of the game if paired with the patch3fix mod btw.
I used what I've seen from other codes to make my own multi-blast... I added a EldritchBonus, EldritchMulti, and kept classic.. of course this way you have to get picky about cantrips or hack it so that you can learn 4 instead of 2!
Maybe if I look at this mod I can figure out how to save my changes with it instead of just locally.
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Having checked, this has to do with the Eldritch Blast cantrip being modified in Patch 6, particularly the "SpellAnimation" data field has changed (seemingly to add an animation loop, possibly for how the cantrip will be handled later when we get lvl5). I've managed to get it working again by simply adding:
?data "AmountOfTargets" "2"
to a Patch 6 version of Spell_Projectile.txt under the Eldritch Blast entity.I'm not sure on etiquette here, but I do have a working pak file for this, though it will require manual editing of the modsettings.lsx file as I've not quite got what's wrong with my info.json for Candor.
NVM......it's working now. For a time I thought I had to modify the lines mentioned in the description of the mod but it's not the case xD...Turns ut I needed to add them xD
PS: The mod IS working with the current version of the game if paired with the patch3fix mod btw.
looks like patch 4 broke it though.
Maybe if I look at this mod I can figure out how to save my changes with it instead of just locally.