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Snk4211

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100 comments

  1. mixkel
    mixkel
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    Is it possible to make a version which unlocks the spells for a non dark urge playthrough?
    Or perhaps a version with just deathbringer's assault? 
  2. CarwynOrpheus
    CarwynOrpheus
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    How do you activate devil form? I'm not seeing an ability on myself or any equipment in the tutorial chest.
    1. Snk4211
      Snk4211
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      • 114 kudos
      should b on the cloths
  3. malvellan
    malvellan
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    I really love this mod. 

    Its op af but it fits the Durge character perfectly it was baffling to me that just bc he/she looses their memory that they automatically loose their powers. Durge was a badass prior to the abduction. 

    My advice: Honor mode. Its soooooo fun.
  4. TheKnightWitch
    TheKnightWitch
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    • 15 kudos
    Heads up, I've identified a couple conflicts and wanted to post here for visibility and figuring out a patch to fix (if possible).

    Issue: The body tattoo from this mod (any variant) conflicts with glow-eye mods including Eyes of The Beholder & Astrallie's Glow Eyes.

    Load Order:
     The texture file from this mod is the issue, and it's conflicting with the eye texture mods. Whichever mod is loaded last overwrites the other, SO, if the skin texture from this mod is loaded last, you'll get the body tattoos but you will NOT get the glowing eye effects of the aforementioned mods. Likewise, if one of the glowing eye mods is loaded last, those will work, but the body tattoo will no longer be visible.

    Patching: It may make more sense to patch this mod, but idk anything about how this one is set up regarding the textures (not my area of expertise). It's the only mod I've come across that provides a body tattoo that doesn't require Unique Tav, so I haven't found anything to compare it to. My guess is that this mod is editing an element or file path that is also utilized by eye glow mods, OR something with how the game loads these mods has some kind of inherent incompatibility.

    I'm curious what your thoughts are. If you're not sure, I wouldn't mind taking a crack at troubleshooting a solution, but I'll prob poke you with a question or two.

    Edit: I've been sifting through the nodes in the [PAK]_CharacterVisuals\Bitch.lsx file and Astraillie's Glow Eyes' [PAK]_CharacterVisuals\_Elves.lsx (I'm testing on an elf Durge so just editing the one race for now since Glow Eyes has a gazillion race patches) as there appears to be several nodes both mods edit that overlap, however thus far, the manual edits I've made haven't yet fixed it. I'll attempt to do a merge after I get some sleep and update with the results. There's other areas that they may be conflicting but doing a merge would be my next step before I go down that rabbit hole, lol.

    This is the code change I made in the lsx file, in case anyone wants to take a look—all nodes are specific to eye colours:


    <node id="Vector3Parameters">
        <attribute id="Color" type="bool" value="False" />
        <attribute id="Custom" type="bool" value="True" />
        <attribute id="Enabled" type="bool" value="False" />
        <attribute id="Parameter" type="FixedString" value="Eyes_IrisColour" />
        <attribute id="Value" type="fvec3" value="0 0 0" /> <!-- Set to default or null values -->
    </node>
    <node id="Vector3Parameters">
        <attribute id="Color" type="bool" value="False" />
        <attribute id="Custom" type="bool" value="True" />
        <attribute id="Enabled" type="bool" value="False" />
        <attribute id="Parameter" type="FixedString" value="Eyes_IrisSecondaryColour" />
        <attribute id="Value" type="fvec3" value="0 0 0" /> <!-- Set to default or null values -->
    </node>
    <node id="Vector3Parameters">
        <attribute id="Color" type="bool" value="False" />
        <attribute id="Custom" type="bool" value="True" />
        <attribute id="Enabled" type="bool" value="False" />
        <attribute id="Parameter" type="FixedString" value="Eyes_BloodColour" />
        <attribute id="Value" type="fvec3" value="0 0 0" /> <!-- Set to default or null values -->
    </node>
    <node id="Vector3Parameters">
        <attribute id="Color" type="bool" value="False" />
        <attribute id="Custom" type="bool" value="True" />
        <attribute id="Enabled" type="bool" value="False" />
        <attribute id="Parameter" type="FixedString" value="Eyes_ScleraColour" />
        <attribute id="Value" type="fvec3" value="0 0 0" /> <!-- Set to default or null values -->
    </node>

    1. Snk4211
      Snk4211
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      Yes it most definitely is since it probably overiddes the pak visuals, If you want to patch by all means do
  5. pamyro
    pamyro
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    Hi! I'm not sure because this is the only dark urge mod i have, but... does this mod gives you 4 actions and 4 bonus reactions each round?
    1. Snk4211
      Snk4211
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      ye, f you don't want it use the nonspell pack or remove it manually
    2. kamid1
      kamid1
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      how do you remove it manually?
    3. Snk4211
      Snk4211
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      go into the passive file and find actionrsource and bonusactionrsource and delete that part
    4. blackscale2
      blackscale2
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      what's the passive file and where can i find it?
    5. Snk4211
      Snk4211
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      • 114 kudos
      in the stats/Generated/data
  6. MacDoom3113
    MacDoom3113
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    Downloaded today and looks good but I dont have any items or armor. I even downloaded the weapon add on
  7. Dreckspatz69
    Dreckspatz69
    • supporter
    • 1 kudos
    This Bhaals Vestments. Looked so long for a dyeable version of that armor with working physics. Thank you so much :D
    1. Kikyo99
      Kikyo99
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      +1

      still hoping that we will get this as camp clothing someday. the mod author really did an amazing job with these
    2. TheKnightWitch
      TheKnightWitch
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      • 15 kudos
      You can just use transmog to do this. I wear mine as camp clothes :)
  8. AvocadoMyDudez
    AvocadoMyDudez
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    When in character creation mode it keeps the bhaal helmet on so I'm unable to see hair
    1. Snk4211
      Snk4211
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      Can you just take it off?
  9. kamid1
    kamid1
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    Do the tattoos work on half elf/drow? 
    Edit: yes they do :)
  10. Shirnaui
    Shirnaui
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    How do you shift between tattoos??? One is of skulls and sword around the breast area and one is tribal going all the way down the body??? Is there a way to shift between them??
    1. Snk4211
      Snk4211
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      just download the skin pak tat you want