bravo! u r the best! so that optional file has to be with another file that provide superpowers for ELF, right? and the load order should be like : 1.Age of the Elf 2.Standalone - Level 2 - Invisibility - GC is this correct?
Is there any chance of getting a version with Civil Militia? I'd really like my Astarion to be able to use a shield. Now that i think about it would this mod even work for him? If you could make it standalone that would be awesome I don't need him to be too op :P
I love all your enhanced and unleashed mods to death and they have become must haves in my mod list. The only thing that would make it better is if you added an IC version
Hi. Just found this mod and love the idea! The Standalone Version (Invisibility & Gnome Cunning) is listed under "Old Files". Does that mean that this won't work at the moment and that this option is out of date? Best regards :-) I'd love to have this option for my elf :-)
I found it! Thank you for the update. Unfortunately I only found this variant under "old versions" before, but I find these 2 abilities in particular to be lore-wise suitable for elves, even if they are then overpowered overall :-) Thank you very much! I wish I could mod myself! Thank you!
I am using the Ultimate AOTE - Savage - SWA - RESA version, but I don't see Speak with Animals in my features tab. I am still on the nataloid, will it work even if it isn't listed with the other abilities?
Are you seeing any of the other abilities on the character? I'm having an issue with some of these (particularly half-elf) mods not working (none of the granted bonuses showing up).
Yes, everything else is there. It's just speak with animals that is missing. I got a permanent speak with animals mod though to compensate, so I am chilling.
Edit: Nevermind, everything is gone. I had it at the start of the playthrough minus speak with animals, but now nothing is left.
I disabled and re-enabled the mod and now it works again. I did move it all the way down to the bottom of the load order in BG3MM, so maybe that helped.
Okay I finally figured it out. This mod was conflicting with another mod I was using called "Cosmetic Draconic Scales" which added draconic sorcerer scales as a default customization option in the magic mirror. I don't know WHY they would conflict, but I am also not a modder/coder.
Speak with Animals however just doesn't get added no matter what.
I just finishing reinstalled BG3, I then installed mod fixer and Norbyte's Baldur's Gate 3 Script Extender with the new mod manager. I installed Highlight Everything Mod and didn't get any errors. I the install Age of the Elf with stealth, Astarion mod and Wizard unleashed for multiclass. As soon as I load a saved game it gives me an option to check them to active them. I activate them but it still flags them and I don't see the benefits of the mods. I tried it with an other new game and the same thing.
156 comments
1.Age of the Elf
2.Standalone - Level 2 - Invisibility - GC
is this correct?
nothing changed when I do this...
and what does "Civil Militia" means?
sorry I am not native speaker.
Arcane Sight - BOTF - OG - RESA- Improved Critical
+Evasion and Nature Proficiency
Is that possible?
Evasion & 1 free Proficiency. Cryptic name thanks to the tiny character limit.
I love your mods, got my Endorsement long ago. ;)
I'd really like my Astarion to be able to use a shield.
Now that i think about it would this mod even work for him?
If you could make it standalone that would be awesome I don't need him to be too op :P
Edit: Nevermind, everything is gone. I had it at the start of the playthrough minus speak with animals, but now nothing is left.
Speak with Animals however just doesn't get added no matter what.