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43 comments

  1. XanderVirtus
    XanderVirtus
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    BG3MM Shows "Has Mod Fixer" for this mod. Does that mean it doesn't work with patch 7?
    1. safster
      safster
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      Unfortunately I haven't touched BG3 in over 6 months and I believe there have been multiple patches so if it's not working then it likely won't be fixed.
  2. OldTranslatorBR
    OldTranslatorBR
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    It sounds like a great solution, but it's a shame it didn't work in my current Campaign. Does it only work on new starts?
    1. safster
      safster
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      No, it should work fine with existing saves. Have you also installed the additional mods under 'installation requirements' on the description page? If not it might be worth installing those to test.
    2. OldTranslatorBR
      OldTranslatorBR
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      Unfortunately yes, I just tested it by creating a new game and they appear in the Tutorial Chest.
      It may just be me, as I use a lot of Mods, but starting a new game just to check if it's solved the problem with the vendors, I prefer to leave it for another new Campaign.
      I translate Mods into my native language, Brazilian Portuguese, would you grant me permission to share the translation on the site?
    3. safster
      safster
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      Sure that is fine. As long as you link it back to this one as the original mod.
    4. OldTranslatorBR
      OldTranslatorBR
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      Hello again, I'm having problems translating your Mod after the change to Script, I don't understand much about programming and the best result I got was two overlapping windows, one translated and one not, annoying bug although it doesn't interfere with the use of the Mod.
      The only Mod that I realised the creator managed to make translation easier for us translators, overcoming the barriers between Translators and Programmers, was this one:

      • Tutorial Exit full Release

      If you understand enough about programming and can replicate this solution, I'll be able to translate your Mod again more easily, so I humbly ask if you could try this change.
    5. safster
      safster
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      Unfortunately I don't know anything about the process of translations and I'm very new to modding so I'm don't think I'll be able to help here.
    6. OldTranslatorBR
      OldTranslatorBR
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      Okay, I'll keep looking for help on my own because it's really a challenge for my translations, thanks for the reply.
  3. mdfdfdf
    mdfdfdf
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    uh, when I try to create a Superior HP and have more that three Greater ones, it creates one, sure, but doesn't deplete my Greater HPs (Kinda useful xD But too cheaty)...And when I have 3 GHPs it says that I have an insufficient amount of them
    1. safster
      safster
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      Hmm that's the second report of that I've had but still not been able to replicate in any of my attempts. Hard to fix if I can never get it to happen.

      Out of interest, do you run any other mods that make changes to potions? Where in the load order is this mod? Try moving it to one of the bottom ones if not already.

      And does it happen all the time?
    2. mdfdfdf
      mdfdfdf
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      Now that you've mentioned it, it wasn't a problem just a few days ago, so IG it's some other mod's update...tho I don't have other mods for potions. this mod was almost at the bottom of the load order
    3. mdfdfdf
      mdfdfdf
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      Just now I got back to Advanced version, and it works as intended, so I'm confused as to why it suddenly stopped working in the latest version XD Some mod's update my take
    4. safster
      safster
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      Thanks for the feedback. Slightly annoying not being able to pin it down to something specific.
  4. EdinMesic11
    EdinMesic11
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    Is there a version where I don't need an empty bottle??? Like can't I just combine 2 lesser potions to make 1 greater potion like in normal video games?  I don't think that is too cheaty to me since potions are widely available. 
    1. DarkViper680
      DarkViper680
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      I'm not sure what the issue is. The empty bottles are also widely available and sold from numerous NPCs and have infinite uses. If anything, it's almost *too* easy to get empty bottles of Supreme Healing since you get them as early as the beginning of Act 2. Don't even need to wait till Act 3 for those lol. 

      Or if you don't want to simply buy them, they are available in the tutorial chest (which is how almost every single dye, weapon, clothing or armor mod distributes said items too).

      The empty bottle is needed as the "activator" (in addition to just making sense from a realistic point of view, you can't just pour a full bottle of liquid into another full bottle of liquid lol) so the answer to your question is "no".
    2. EdinMesic11
      EdinMesic11
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      Its not really a matter of money or availability.  Its just annoying to combine something as simple as a potion using more than 2 ingredients.  I mean, if you are unable to even make the option available mod wise as you mentioned an "activator" is needed... that's fine.  I see what you mean about realism though.  oh wells.  thanks for the explanation!  
    3. safster
      safster
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      As the game doesn't allow you to include custom recipes (yet) an activator is required. Prior to learning the scripting language this meant you had to manually perform a bit of work.

      The latest version, however, removes the need for doing anything and just allows you to double click the empty bottles and will then do everything for you (combining the relevant potions and creating a new potion).
  5. YoguiOso
    YoguiOso
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    Hey there love the mod but where do I get empty potion bottles?
    1. safster
      safster
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      They are available from certain vendors. Also available in the tutorial chest so they can be summoned that way if you use a mod that lets you summon the chest.

      For a list of vendors check the description page under the spoilers section.
  6. Erthie
    Erthie
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    Nice mod, very useful!
    Was wondering if you could make a way to craft in bulk. I had something like 80+ potions and it took a boring while to craft all them into higher potions
    1. safster
      safster
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      Unfortunately not something I've figured out how to do. One of the draw backs for adding it to an existing game.
    2. Erthie
      Erthie
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      maybe there is a way to implement your own recipe into the alchemy system?
    3. safster
      safster
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      As far as I know that is not currently possible. It's why these kinds of workarounds need to be made.
    4. safster
      safster
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      So I've spent some time reworking the mod. You can't yet loop it so it creates them all in one go but it's much easier now to upgrade the potions.

      I've released a beta version where all that's required is to double click the empty potion or to right click it and click 'consume' and the corresponding potion will be created assuming you have enough potions to craft it from.
    5. Erthie
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      I love the new method but I thinks it could be a little bugged:
      If you craft the greater healing potions while having a single stack of potions they don't get used, basically giving you free greater potions
    6. safster
      safster
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      Hmm interesting. I've been testing with only a single stack and not had the same issue. I'll have to do a little more testing. Thanks for the feedback.

      Just a quick question, did you have other party members? If so did it take potions from them instead? The way it works is that it will currently look at all characters potions and use them. I'm trying to find a way around that but I'm also thinking of potentially leaving as is so you don't have to keep moving potions around to craft the higher potions.
    7. Erthie
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      all the potions are on my main character first in a bag when i noticed the bug, then i tried taking them out but with the same result
    8. safster
      safster
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      Tried a different campaign and still not seeing the same issue as you. Are you running any other mods that may affect potions? I wonder if there's some sort of conflict.

      It may also be worth moving this mod to one of the last ones in the load order. I have it second to last in my run list, only my tutorial chest summoning mod is below it.

      If anyone else reads this, if you have the same issue please let me know.
  7. alterNERDtive
    alterNERDtive
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    What’s the conversion level for v4? Like v2, or v3?
    1. safster
      safster
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      Sorry I don't actually know what you mean
    2. alterNERDtive
      alterNERDtive
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      v2 was 2:1 to upgrade. v3 (or the “advanced” version) had scaling (2:1, 3:1, 4:1).

      I’m wondering which way v4 works :)
    3. safster
      safster
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      Version 4 is the new beta version that doesn't need any combining or splitting of potion stacks.

      It's effectively a new way to do it.
    4. safster
      safster
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      If you check the description page, hopefully that will provide further details
    5. alterNERDtive
      alterNERDtive
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      The description does actually answer the question <.<

      So it’s scaling :)
    6. safster
      safster
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      Ah sorry, now I get what you mean haha. Yeah it's like the advanced version. That will probably be the only version going forward. The other version felt too much like a cheat personally.
    7. alterNERDtive
      alterNERDtive
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      Yeah. Just way too fiddly when you had to manually split the stack and drag them all into the combine window every. single. time.
  8. DarkViper680
    DarkViper680
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    Thank you so much for the Advanced version! I have sooooo many potions (I loot *everything*) but the basic version seemed too cheat-y to me but I love the Advanced version!
    1. safster
      safster
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      I'm glad you like it. I only wish the potions didn't need to be split into separate stacks.
  9. Aiyana1980
    Aiyana1980
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    Thanks for the mod. I have so many little pots and now I have big pots. Thanks for your work!!
    1. safster
      safster
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      Not a problem, glad you're enjoying it.
  10. polisam
    polisam
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    This mod is amazing! Always had problem with stacks of little pots I could not use in act 2, while they kept on stacking even in act 3. This mod is super cool! Thank you! <3
    1. safster
      safster
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      I'm glad you like it :)