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mofm

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ManOfMischief

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29 comments

  1. ManOfMischief
    ManOfMischief
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    I been out on vacation will be back  11.08.23 and gonna make sure it works for the release
    much love who downloaded the mod <3

    EDIT: me back, beard was fixed and works now, unfortunatly not working with padme's face mod for other races anymore, I am sorry :(
  2. would u be willing to add this mod for gnomes and the other shorter races? im trying to do a Scanlan rp and he aint my fav manwhore if he doesnt have his side burns. would be greatly appriciated idk how hard making mods is tho so :3
  3. AngelofArson
    AngelofArson
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    is there any way to get the beard retexture to not clip into other face types? (specifically using human face 5 i believe)
    1. ManOfMischief
      ManOfMischief
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      No it was not adapted for any other head :[ sry
  4. GrimmHooke
    GrimmHooke
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    Hi there! I cannot get the beard to work for the default Half Elf 5 head to save my life. The sideburns show, but not the beard! I dropped both files in, as per the instructions. Am I missing something to make the beard work with the just basic vanilla head? Thanks!

    Edit: Scratch that, finally figured out what I'd done wrong! It looks lovely! :>
  5. froggieclown
    froggieclown
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    hi! i was wondering, would you ever consider making the base sideburns a standalone beard? i would try it myself but i know nothing about editing models and textures 😭
  6. SilikinTyth
    SilikinTyth
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    I wish I could use this with large human male body. I also wish I was good enough with computers to do so, lol
  7. ac90909
    ac90909
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    Hey, I love this mod and I'm trying to refit the sideburns so they can fit my custom head. My character uses the human male head G1 from Vemperen's Other Heads. So I imported your beard into Blender to try to adjust it a little so it fits the custom head better. The problem is, when I export the beard mesh, it shows up in the game but it's not on the head. It's in front of the head, and seems attached to the chin? It moves when he moves his head and it seems like the chin is the pivot point.

    This happens even when I just import & export it without making any changes in Blender. So I think I'm exporting this wrong or the export settings are wrong. Can you help? I've tried rotating, weight painting, changing origin, parenting, etc. and still can't figure it out.  I'm obviously a beginner with Blender so any help you can provide would be amazing. Thank you
    Here's a pic: https://imgur.com/a/m0zrkdp

    EDIT: Nevermind! I figured it out. I needed to import the mesh as a .dae  to Blender and then export it as a .GR2.  Importing it as .GR2 caused that glitch because I think it added some unnecessary armature
  8. GhostlyGhouls
    GhostlyGhouls
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    This looks so cool. Is it possible to make a version for halflings?
  9. Daniel017
    Daniel017
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    can u do a version for Drow Strong Body Type Head 5?
  10. PavelSuheena
    PavelSuheena
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    This mod does not work for me, none of these show in the cc menu. My game's version is: 4.1.1.3700362
  11. hey man great mod i was wondering though what is the DDS save format of the Clea face textures BC1? im trying to make my own but clearly im not saving theme right