NOTES nothing fancy here - just a bag of widglets for good tavs.
my gratitude to pepperjk for the save with Combine widget.
if you guys have a save with Insert widget immediately available (and your modlist isn't too active mods-heavy), please, share it, I'd like to add Insert to this package, but don't have a save to test it properly.
CHANGE LOG 1.01 - very minor change: lowered priority of paking for AIO and standalone Combine widget to allow it work properly with Slightly Better Dyeing which uses Combine as well. 1.02 - updated for HF #16 (makecamp.xaml). 1.03 - forwarded patch #6 changes (tadpole tree has no changes). 1.04 - updated to this mod have lower priority than Better Dyeing. 1.0.6 - updated for Patch 7. Only AIO version will be supported. Install after or before Better Dyeing up to what edits to Combine widget you want (below the paperdoll for a quick dyeing or to the right of Character Panel in this AIO). 1.0.9 - updated for patch 8, only AIO version will be supported.
It's been a long time since I looked at your mods and had an idea. They are part of the game. Thank you. Would it be possible to move the reaction popup panel to the left or right. Action always/usually happens exactly mid screen. So, if your looking at an attack, the popup covers it. If it were to the left or right, that area could remain visible. Thanks for reading.
after installing mods, my characters cannot interact with anything (neither teleports, nor conversations, nor combat), loading earlier saves and reinstalling the game does not help
When it says "In Mod Manager mod should be in Overrides", does this mean that it should be in that bottom panel under Overrides and we do *not* need to 'allow in load order'?
when you import mod in b3mm, it naturally goes to Overrides. you don't need to do anything. this note about overrides here, because there are people mindlessly moving it to Active Mods for some reason and that is not suggested.
I ran into an issue with the reaction widget not performing the selected action (any of the options) and preventing the game from moving forward. Removing this mod (AIO file) solved the issue, but I've not tested it thoroughly.
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Not very important, just it is so nice and tidy otherwise.
Any chance for this to happen in the future for us pad players :( Still waiting on this lol