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Caites

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Caites

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  1. Caites
    Caites
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    NOTES
    nothing fancy here - just a bag of widglets for good tavs.

    my gratitude to pepperjk for the save with Combine widget.

    if you guys have a save with Insert widget immediately available (and your modlist isn't too active mods-heavy), please, share it, I'd like to add Insert to this package, but don't have a save to test it properly.


    CHANGE LOG
    1.01 - very minor change: lowered priority of paking for AIO and standalone Combine widget to allow it work properly with Slightly Better Dyeing which uses Combine as well.
    1.02 - updated for HF #16 (makecamp.xaml).
    1.03 - forwarded patch #6 changes (tadpole tree has no changes).
    1.04 - updated to this mod have lower priority than Better Dyeing.
    1.0.6 - updated for Patch 7. Only AIO version will be supported. Install after or before Better Dyeing up to what edits to Combine widget you want (below the paperdoll for a quick dyeing or to the right of Character Panel in this AIO).
    1.0.9 - updated for patch 8, only AIO version will be supported.
  2. kmcsjr
    kmcsjr
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    It's been a long time since I looked at your mods and had an idea. They are part of the game. Thank you. Would it be possible to move the reaction popup panel to the left or right. Action always/usually  happens exactly mid screen. So, if your looking at an attack, the popup covers it. If it were to the left or right, that area could remain visible. Thanks for reading.
  3. TitoVespasianus
    TitoVespasianus
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    Is it possible to change the position of the reaction pop-up from the center to somewhere else?
    1. Caites
      Caites
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      yes
    2. TitoVespasianus
      TitoVespasianus
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      Can you do it and upload it here? Change it to show up in some corner or below the mini-map. Btw i'm still playing in p6.
    3. Caites
      Caites
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      I'm not taking commissions.
  4. AlexeyPoekov
    AlexeyPoekov
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    after installing mods, my characters cannot interact with anything (neither teleports, nor conversations, nor combat), loading earlier saves and reinstalling the game does not help
    1. Caites
      Caites
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      read at least some basic modding guides before reporting. you need mod fixer.
  5. TalRaziid
    TalRaziid
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     When it says "In Mod Manager mod should be in Overrides", does this mean that it should be in that bottom panel under Overrides and we do *not* need to 'allow in load order'?
    1. Caites
      Caites
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      when you import mod in b3mm, it naturally goes to Overrides. you don't need to do anything. this note about overrides here, because there are people mindlessly moving it to Active Mods for some reason and that is not suggested.
  6. Giltintur
    Giltintur
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    Just fyi: the Fixed illithid powers link in your description links to your compability page (you didn't change the link).

    Not very important, just it is so nice and tidy otherwise.
    1. Caites
      Caites
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      thank you, fixed.
  7. DemonEyesZero
    DemonEyesZero
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    Not yet compatible with controllers (pad users will see vanilla widget).

    Any chance for this to happen in the future for us pad players :( Still waiting on this lol
  8. wscottling
    wscottling
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    Thank you for your mods. 
    1. Caites
      Caites
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      thank you!
  9. desirecampbell
    desirecampbell
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    I ran into an issue with the reaction widget not performing the selected action (any of the options) and preventing the game from moving forward. Removing this mod (AIO file) solved the issue, but I've not tested it thoroughly.
    1. Caites
      Caites
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      only margin from one of screen sides was changed in reactions popup widget, so its 99% false alert.
  10. Antaris
    Antaris
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    Thank you for the quick update!
    1. Caites
      Caites
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      thank you!
  11. DemonEyesZero
    DemonEyesZero
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    Still waiting on this :(

    • Not yet compatible with controllers (pad users will see vanilla widget).