For "This mod makes it so that the self-detonation of Steel Watchers only trigger when they reach 1 HP." does it have to reach 1 HP specifically or does the explosion activate on death?
The wording is kind of odd in implying it only triggers when you hit 1 HP, which can be avoided. If its "at 1 HP or at death" then its fine. I personally would have set it to go off when it died or when it is at or below 5% of its maximum health, whichever came first. But not sure just how hard that'd be to implement. Newby modder after all.
5 comments