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Fahad

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Fahadbh

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21 comments

  1. peiskios
    peiskios
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    is this compatible with better hotbar 2? if not, is there a way to make it compatible?
    1. peiskios
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      nevermind, I was able to edit better hotbar to work with this mod.

      There are still these black boxes behind the temporary (until long rest) condition icons that I can't figure out how to get rid of. Is this something that better hotbar 2 adds? here's a photo of what I mean
    2. scarewee
      scarewee
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      could you tell me how you did this plz im losing my mind lol
  2. pandavova
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    Found how to remove the gradient behind the condition/ status icons.
    It is sadly in the HotBar.xaml (Public\Game\GUI\Widgets) at the "StatusPanel".
    I removed line 1206 - 1213 (from the HotBar.xaml in Patch5_Hotfix5.pak), the whole rectangle block, works fine.
    

    Obliviously introduces problems with mods that modify that file, dyor on that.
    1. rkr87
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      Thanks for this, it was just the prompt I needed to be able to further clean up my hotbar!


    2. pandavova
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      Did you "compact" your Hotbar yourself or is it some version of Better Hotbar 2? Interesting combat log + turn indicator location, but where is the round start/end button?
    3. rkr87
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      I compacted it myself by just commenting out blocks of code I wasn't interested in and adjusting margins to reposition other items in the hotbar.xaml file you mentioned.

      The logic behind the button is still in there but all code elements that place it within the UI were removed, this basically allows the hotkey to function without displaying anything in the UI.
    4. pandavova
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      Could you share it? Want to look at it, maybe use some of your modifications.
    5. rkr87
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      Sure, I uploaded it as a github gist here.

      Caveat that I have no idea how the margin modifications I made will work at different resolutions.
    6. pandavova
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      Thank you, just fyi, it looks like you are using the HotBar.xaml from the Game.pak, currently the newest one is in the Patch5_Hotfix5.pak. Just noticed it recently after trying out the Index function of the BG3-Modders-Multitool and edited my first post after that.
      There are some small changes, which you can copy by comparing the HotBar.xaml from the Game.pak with the one from the Patch without needing to redo all your changes.
      Edit: I'm curious, did you change the formatting of the HotBar.xaml yourself? Or is the extracting tool that does a different formating to the .xaml file? (For example, I used the previously mentioned Multitool to extract the file, it formats the .xaml file differently, so that comparing them isn't really working out for me right now)
    7. rkr87
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      I did my editing in vscode for which I have an XML formatter installed so expect that's why you're seeing differences. 
    8. Zawaz95
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      How did you hide everything to the left of the hotbar? Player portrait, etc
    9. rkr87
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      commenting out blocks of code I wasn't interested in and adjusting margins to reposition other items in the hotbar.xaml file you mentioned.
  3. MrPartsr
    MrPartsr
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    I love this mod but it is not working for me. I even tried to pack it into a mod, still not working.
  4. ShockedHearts
    ShockedHearts
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    can you make a version that keeps the hourglass and circles around hourglass and fire so its easier to see them?
    1. Malumen
      Malumen
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      YESSS I second this! Bring back the movement bar!
  5. pgy120612
    pgy120612
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    What file is related hotbar transparent backgroud, if I just want a little transparent hotbar?
  6. DragonDad83
    DragonDad83
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    Looks really good.  Does it work with Slightly Better Hotbar mod?
  7. redneck1st
    redneck1st
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    What's this mod do as it says very little in the description?
    1. Fahadbh
      Fahadbh
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      look at the mod photo, it just hide the hotbar frame.
  8. ShockedHearts
    ShockedHearts
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    I never knew I needed this