Can you do an enhanced version of Halo of Spores. The save rolls happens for enemies like 80% of the time and I was wondering if you could make something that takes out the saving throw so it's a normal attack roll or something like that.
Here's a variant idea - until long rest, no concentration, 16 AC, +1 AC per upcast. So potentially very powerful, if you sacrifice a high tier spellslot. Maxes out at 20 AC, but at that point in the game that just means a level 6 spellslot puts you on par with someone that has 16 dex, medium armor, and a +1 shield. I don't know if that's excessively strong or too difficult to implement.
Would it be possible to have a version that sets base AC to 16 (replacing you armours AC) and have it be treated as medium armour so AC bonus from dex is limited to +2? Currently I think it just forces your AC to be 16, unless your natural AC is higher which I feel is so easy to get even early levels. Totally understandable if not possible, just not sure how to buff this spell in useful ways without essentially turning it into Shield of Faith.
I guess sorta, but unlike Mage armour it won't get your full AC bonus, and also requires concentration. It would be used instead of Mage armour on some builds that lack armour proficiency, but Mage armour encourages High DEX and Barkskin would be less so, while offering higher AC on average while requiring concentration and a lvl 2 spell slot instead of 1. Both would allow you to get ac buffs from things like ring of protection and shield, while Mage Armour would benefit from the "no armour" items like bracers of defence while neither would benefit from AC boosts like Barbarian unarmoured defence.
If the AC bonus limited to +2 is impossible to du with the current modding tools, Mage Armour but AC 16 with concentration would work to but it would be quite a bit stronger.
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The save rolls happens for enemies like 80% of the time and I was wondering if you could make something that takes out the saving throw so it's a normal attack roll or something like that.
Can I combine different files one after the other?
For example, no concentration, no VFX, 18m range, base class to 16 + skill bonus?
Or do I have to choose one file?
If the AC bonus limited to +2 is impossible to du with the current modding tools, Mage Armour but AC 16 with concentration would work to but it would be quite a bit stronger.