I am looking into porting all of my mods I can to the toolkit/in-game editor, though I am still very new with the tools and I don't know how to do it all yet. I have ported the player-usable version of this hairstyle and a couple dice mods, but have yet to get to my replacer mods.
looking at this mod, at lae'zel it really makes you believe that tonight's gonna be the night that you'll truly fall for her, and you'll do so over again; nothing ever changing your mind.
I love this mod, but I recently had to switch from Vortex where it was working fine to BG3MM because Vortex and BG3 where having major issues with each other for me, but BG3MM keeps sipping importing the mod it due to "no .pak file found". Any ideas for fixes I can try to get this to work with BG3MM?
I tried to follow the installation instructions on the description page, but there is no folder I kind find that matches the description, so I can only assume I'm reading it wrong and would definitely appreciate any guidance. :)
Nevermind, I figured it out. :) Again, LOVE THIS MOD.
You just drag the "generated" folder from the mod file into your "data" folder within Baldur's Gate 3's files. There should already be a generated folder there, and the content should all land in the same place. This mod is intended to be installed manually as loose files and any results with mod managers may vary. BG3MM throws errors about missing .pak files because this is not a pak mod, it is a hot-loadable asset replacer and can even be installed whilst the game is running.
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I love this mod, but I recently had to switch from Vortex where it was working fine to BG3MM because Vortex and BG3 where having major issues with each other for me, but BG3MM keeps sipping importing the mod it due to "no .pak file found". Any ideas for fixes I can try to get this to work with BG3MM?
I tried to follow the installation instructions on the description page, but there is no folder I kind find that matches the description, so I can only assume I'm reading it wrong and would definitely appreciate any guidance. :)
Nevermind, I figured it out. :) Again, LOVE THIS MOD.