ey broh, cpuld you help me? im trying to change the "Infest" (spanish = infestation) cantrip in the Mystra´s Spell mod, but i cant find the way... i instaled bg3-modders-multitool & ExportTool-v1.19.5, i saw many guides and my head is gonna boom! JAJAJA i cant find the f*#@ing Cantrip, so, i cant change any value, i tried even ChatGPT... im dying... jajaja i junt wanna 9 to 18m range... D:
hi broh, actually I would like to instal this one manually... do you have the cone i must paste on modsettings.txt ???? Thanks! Im noob modding hshshshs
One issue I noticed doing a critical hit with Firebolt with Sneak Attack critical set to automatic: the SA dmg is piercing, not Fire (or the damage type of the spell as would be expected). SA with normal hits give intended damage type though.
I love this idea for a warlock + rogue Wyll, but unfortunately it doesn't seem to work with the modified sneak attack of the swashbuckler or modded subclasses.
Hello! I read the "Permissions & Credits" tab and I see that you allow people to use your work in their mods. Still, I wanted to ask If you would be comfortable with me using your edited code in one of my mod updates (I will obviously credit you). :)
I'm not sure if isn't due to a conflict with some other mod, but the Sneak Attacks don't seem to trigger when the Cantrip cast lands a Critical Hit. :/
Edit: I managed to fix it by removing the 'and not IsCritical() condition' - makes sense I guess, however I'm not sure if this limitation was intended. Apart from that, thanks for the mod, it's a good one! I wanted to make Astarion an Eldritch Blaster with the Spell Sniper Feat and now I can.
Sorry everyone that I didn't support the mod. I've changed condition for the critical sneak attack. Also I added optional file where I removed cantrip condition, so it should work also for leveled spells.
Just got BG3, and after some searching I was so disappointed that ranged spells sneak attacks were only accidentally added with a patch, only to be removed later. I honestly thought this was a feature of Arcane Tricksters already!
My question is: how can I go about editing things so that this applies to ALL spells that require a roll to hit? Or would that be waaaaaaaay too overkill?
25 comments
<node id="ModuleShortDesc">
<attribute id="Folder" type="LSString" value="CantripSneakAttack"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="LSString" value="Cantrip Sneak Attack"/>
<attribute id="PublishHandle" type="uint64" value="0"/>
<attribute id="UUID" type="guid" value="df6d707e-65ab-4bf6-82a2-aaefb4910f07"/>
<attribute id="Version64" type="int64" value="1"/>
</node>
or
<node id="ModuleShortDesc">
<attribute id="Folder" type="LSString" value="SpellSneakAttack"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="LSString" value="Spell Sneak Attack"/>
<attribute id="PublishHandle" type="uint64" value="0"/>
<attribute id="UUID" type="guid" value="69d974d2-66ad-4db9-a43a-b404c774a8fa"/>
<attribute id="Version64" type="int64" value="1"/>
</node>
One issue I noticed doing a critical hit with Firebolt with Sneak Attack critical set to automatic: the SA dmg is piercing, not Fire (or the damage type of the spell as would be expected). SA with normal hits give intended damage type though.
I read the "Permissions & Credits" tab and I see that you allow people to use your work in their mods. Still, I wanted to ask If you would be comfortable with me using your edited code in one of my mod updates (I will obviously credit you). :)
Let me know and thank you for an awesome mod!
Edit: I managed to fix it by removing the 'and not IsCritical() condition' - makes sense I guess, however I'm not sure if this limitation was intended. Apart from that, thanks for the mod, it's a good one! I wanted to make Astarion an Eldritch Blaster with the Spell Sniper Feat and now I can.
I honestly thought this was a feature of Arcane Tricksters already!
My question is: how can I go about editing things so that this applies to ALL spells that require a roll to hit? Or would that be waaaaaaaay too overkill?