
Sense and modulate the harmonic flow between your inner divine power and the surrounding arcane magic.
You can freely use one to empower the other.
As a paladin main I have never found a good use for Divine Sense (especially when Risky Ring exists), so I reworked it into a way to control and manage Paladin's spell economy, similar to how the sorcs are doing it.
Divine Sense now contain 2 different spells, both can be upcasted up to level 5 and doesnt cost any action.

1. Divine Transmutation I-V: Infuse a level X Spell Slot with X Lay on Hands Charges to level it up.

2. Arcane Benediction I-V: Use a level X Spell Slot to restore X Lay on Hands Charges.
Personally I dont want to straight up copy the sorc so I tried to change up how the resources are exchanged a little bit, also a way to balance it out more since smites are busted. Hope this can somewhat help free the Paladins from being reliant on sorcadin build.
My BG3 mods:
Celestial Deva Gear
Hermit Crab - Pocket Pet
Calladuran's Holy Symbol - Legendary Ring
Abbot Crest - Legendary artifact of Lathander's Dawnmasters
Clemency - Longsword with extra attack
Improved Ne'er Misser (and Firestoker)
Legendary Lute of the Merryweather Bard
Legendary Cape of the Red Prince