i have zerd's rules as written raw, it's raw addon and many things that turn this game to 5e as close possible.
swashbuclker is one of the few subclasses i'm missing for having all the current available classes have all they full subclasses that larian didn't bring.
i really, really need the main file to use swashbuckler?
Looking to download. Do you know if this would be compatible with the Rogue Subclass Alterations mod by 0Cleric? Looking at the page it does not seem so, but I am unsure.
It used to work for me on the previous version. This version does something different and doesn't work with Assassin5 or Thief5. Everything else seems fine.
Out of curiosity does anyone know a way to either disable Sneak Attack or at least make it a toggle? I want to make a more sneak oriented Arcane Trickster, but I also want the option to disable sneak attack
Would a version with the Swashbuckler's progression going beyond lvl 12 and accessing Parrying Stance at lvl 13, and even just a full 1-20 progression, be possible? Thanks regardless for the mod.
5e Spells appears to modify the sneak attack resource based upon the following change logs: Since they both manage the sneak attack resource, will load order determines who wins here?
Edit: Yeah, something is messed up with my sneak attack resource. I don't know if it's the combination of 5e spells and this mod or this mod alone, but when I dual wield and automatically attack with the offhand weapon, both weapons get independent sneak attacks.
5e Spells doesn't interfere with this mod, and using the two together works correctly for me in turn-based mode.
Out of turn-based you get double sneak attacks because of game... well, I want to say "bugs", but it seems deliberate. Either way I can't do anything about that. It happens without any mods at all too.
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Is there any chance you'd implement a version of your swashbuckler mod for Unlocked Level Curve?
swashbuclker is one of the few subclasses i'm missing for having all the current available classes have all they full subclasses that larian didn't bring.
i really, really need the main file to use swashbuckler?
appears to modify the sneak attack resource based upon the following change logs:
Since they both manage the sneak attack resource, will load order determines who wins here?
Edit: Yeah, something is messed up with my sneak attack resource. I don't know if it's the combination of 5e spells and this mod or this mod
alone, but when I dual wield and automatically attack with the offhand weapon, both weapons get independent sneak attacks.
Out of turn-based you get double sneak attacks because of game... well, I want to say "bugs", but it seems deliberate. Either way I can't do anything about that. It happens without any mods at all too.