I've used the textures that worked with this head.
Tieflings use a different textures from the other races.
So applying textures from other heads or transferring existing ones for Tieflings requires editing them, and I'm not good with that. All request like: "Make them for Tieflings" or "Add one from ***" are pointless.
Hey, does anyone know if this mod works with patch 8? These are my favorite heads and I will not update unless it does because I cannot play if my Tav doesn't look like herself.😭
I have done minimal testing but the faces do appear in the character creation section when starting a new playthough and the game seems to run as normal in the Nautiloid area with a character using one of the heads (Head F). Hope this helps.
The mod requires the "loose files" for the "Speak with the Dead" and other VFX. I can only upload to "Mod.io" through the Toolkit, but it's unable to pack these files. So even if I upload it, you would still need to download them from Nexus.
i nearly used all heads out there and finally ASH F is the one and only.Finally somebody did a great nose aswell.AWEsome work. MY TAV is so damn pretty now.Maybe i ll upload her soon.Thank you so much!!!
when I try and patch it myself using the utav patch tool only the first two heads work but I want to use mizora head and I can't get that to work :/ Do you know why?
Honestly, I have no Idea why the first 2 work at all. But if you only need Mizora's head, then use this ".pak" ( google drive ) instead. I've patched the head for UT and tested it with custom tattoos.
Hi! I have been using this mod for a while and absolutely love it!
I did notice though that ever since patch 7 went up, the head I use for one of my tavs doesn't work anymore. I've updated all of my mods, and I haven't downloaded any new mods, so I'm not sure why my tav's head is one of the default ones now. Does anyone have any ideas as to how I could fix this?
Maybe it a save issue. Try starting a new game, and see if that head works.
But generally, I haven't checked this mod for the "full" Patch 7 compatibility, yet... I will be remaking it with Toolkit, but right know I'm focused on my armor mod ( + I'm short on time ).
I figured it out! The in-game mod manager had disabled this mod for some reason, so I had to uninstall and reinstall it even though vortex said it was installed and working. Idk why that happened, but thank you for your help!
Hello! Many thanks for the mod, the different textures look great.
One question though- it seems like the first two heads (ASH A1 and A2) look different in game than how they appear in your images, specifically it seems like they use Mizora's eyebrows instead of the eyebrows in your images (which I think are the Toarie ones?). The textures are the same- its just the eyebrows that are different. I wasn't sure whether this was an error or an intentional choice, I figured I would ask since I really like the way the A1 and A2 heads look in your images and were my initial reason for downloading this mod.
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So applying textures from other heads or transferring existing ones for Tieflings requires editing them, and I'm not good with that.
All request like: "Make them for Tieflings" or "Add one from ***" are pointless.
The heads have a "red icons" and work with the game without the need for other mods.
edit: I swapped out the _base file for shadowheart's original one and that fixed it, so it seems to be a problem with the _base file :)
Would you be able to check if this error still exist, as I dont have a save with Astarion romance?
So I could test this scene.
Preferably the save without 1000 other mods. =)
I can only upload to "Mod.io" through the Toolkit, but it's unable to pack these files.
So even if I upload it, you would still need to download them from Nexus.
MY TAV is so damn pretty now.Maybe i ll upload her soon.Thank you so much!!!
Sorry.
Do you know why?
But if you only need Mizora's head, then use this ".pak" ( google drive ) instead.
I've patched the head for UT and tested it with custom tattoos.
I did notice though that ever since patch 7 went up, the head I use for one of my tavs doesn't work anymore. I've updated all of my mods, and I haven't downloaded any new mods, so I'm not sure why my tav's head is one of the default ones now. Does anyone have any ideas as to how I could fix this?
But generally, I haven't checked this mod for the "full" Patch 7 compatibility, yet...
I will be remaking it with Toolkit, but right know I'm focused on my armor mod ( + I'm short on time ).
It recommended to use the BG3 Mod Manager instead of vortex.
One question though- it seems like the first two heads (ASH A1 and A2) look different in game than how they appear in your images, specifically it seems like they use Mizora's eyebrows instead of the eyebrows in your images (which I think are the Toarie ones?). The textures are the same- its just the eyebrows that are different. I wasn't sure whether this was an error or an intentional choice, I figured I would ask since I really like the way the A1 and A2 heads look in your images and were my initial reason for downloading this mod.
Appreciate any response, thanks again.
I forgot to delete it when updating to patch 6.
Updated it.