Baldur's Gate 3
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MaskedRPGFan

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MaskedRPGFan

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8 comments

  1. KidCinema242
    KidCinema242
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    Want to start off by saying your work here is very impressive, especially the modularity. That being said, could we get an option for all buffs except "no concentration" alongside "lasts until saving throw"? I think your improvements certainly make it worth concentrating on, and its definitely fair for the enemy to have chance to escape every turn, haha. if this is already an option, then my mistake and which is it? 
  2. 0n3x10n
    0n3x10n
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    can we combine b and d please?
  3. CheneyLamina
    CheneyLamina
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    Is it possible to add more target while up cast the spell?

    And maybe make the targets have disadvantage on intelligence and wisdom saving throws (since they are haunted by nightmare)?
    1. MaskedRPGFan
      MaskedRPGFan
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      Sure! Pick D for more targets, E for disadvantage on SavingThrow and Ability for Intelligence and Wisdom, or A3 with all modifications.

      Let me know if you want any other combination.
    2. CheneyLamina
      CheneyLamina
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      Thanks a lot! It’s marvelous!
  4. Dx1n
    Dx1n
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    does the no concentration work? the damage at cast seems to be working for me. but it still apply the concentration tho. overall, great mod once again :)
    1. MaskedRPGFan
      MaskedRPGFan
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      Thank you for the info! Fixed in 1.0.1 :)
    2. Dx1n
      Dx1n
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      Awesome. Thanks for the Fixed. :)