Baldur's Gate 3

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somesortofnick

Uploaded by

ghkdlxld

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38 comments

  1. eothainanos
    eothainanos
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    hey @ghkdlxld just wanted to say thank you for making this mod! I've never enjoyed playing fighters and repeatedly gave up on them, but decided to give this one a chance and have been having so much fun! Being a dual wielding fighter/thief and charging into battle to tag a bunch of enemies with my mark and punish them if they attack anyone else has been an absolute blast! :-D 
  2. ThancredLux
    ThancredLux
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    Your mod is giving me this warnings on script extender, what they are supposed to be?

    issues
    1. ghkdlxld
      ghkdlxld
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      I was way too dumb to utilize scripts in any of my mods, so I'm assuming the warning is from the compatibility framework.
      There's a list of mods and their IDs in the comp framework, and it's telling you that some of those mods are not loaded -- most likely because you're not using them.
      Unless you meant to have those mods loaded (e.g. the modGuid starting with 7f93 would be "Samurai" by Sumradagnoth), there shouldn't be any problems.
    2. ThancredLux
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      i'm indeed using samurai from sumradagnoth. in fact i'm using all his class mods.

      i'll go to compatibilty framework to see what are the other uuids cause i have no idea
  3. nickthepickle
    nickthepickle
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    Great mod my dude, I love the RP of a cavalier. Thanks for making it. Cheers!
  4. ThePreacher
    ThePreacher
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    Hey there!

    In regards to the optional file that's a level squish, how do I implement it / replace it with the most recent update? BG3MM flags them as sharing the same 'path' despite their file names being different.

    I do enjoy this class a lot, and don't mind the 20 level progression, but would like to experiment with it in a 12 level spread with the newest update if I can.

    Thanks!
  5. BD7878
    BD7878
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    Thank you so much for this mod ❤️ =) 

    I started a second playthrough with this subclass but for some reason my character has no reckoning charges at level 3, so I’m not able to use Imperious Reckoning. I was able to do it in my first playthrough so not sure what happened. Is anyone having this issue? 
  6. charlottiee
    charlottiee
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    Hi!
    Anyone know if this is working with Patch #6?
  7. Jabrown0400
    Jabrown0400
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    I don't use the level 20 mod so could you by chance make a level 12 variant? My friends and I would really appreciate it if you could. Amazing work with this mod by the way. 
    1. ghkdlxld
      ghkdlxld
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      Sure. It's uploading into the optional files now.
      Did it in a jiffy, so let me know if any issues arise.
    2. Jabrown0400
      Jabrown0400
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      WOW! that was fast! thanks!
  8. nindrana
    nindrana
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    what about a tiger as cavalier pet you can't add a horse so add a cavalier tiger
  9. sumradagnoth8
    sumradagnoth8
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    Ah damn you got to it first! Awesome work my dude.
    I have several of the remaining un implemented 5e subclasses in the works and don’t want to overlap with what you’re making. Would you mind telling me what you are working on next so I don’t duplicate? 
    1. ghkdlxld
      ghkdlxld
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      You caught me slippin', friend O_O I'm emtpy. Nothing else in the works right now lol
      but good looking out - before I start working on a mod, I'll make sure to ask you if you're already working on it!
    2. sumradagnoth8
      sumradagnoth8
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      Sounds good!  Im gonna knock out Zealot next and then maybe fix the old Rune Knight mod.  Keep up that fantastic 5e mods.
    3. ghkdlxld
      ghkdlxld
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      Before I even start thinking about working: Is the College of Whispers subclass currently in your to-do list, by any chance?
    4. sumradagnoth8
      sumradagnoth8
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      Nah. I’m thinking Beast Barb or Clockwork Sorc. But gotta finish this level 20 stuff for what I’ve made so far before that’s even on the table. 
  10. SimarusIntegra
    SimarusIntegra
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    Do you think it will ever be possible to add a rideable horse?