So, first of all. You are amazing for allowing other modders to use this resource. I am making my own subclass mod atm, nothing posted still a massive WIP. I plan to use some of the icons for my spells. I am, however, noticing some of the icons within are not setup and ready to go. Or I might be doing it wrong, still a new modder and this is my first mod. Forgive my ignorance in advance here. 2 of them are listed in the files as "AsgorathSorcerer_ChaosBolt" and "AsgorathSorcerer_ChaosBeam" and they show up in the Tooltips when in game. However, they do not show the spell icons. I'm not sure if its due to them not being scripted under content > ui > pak_ui > merged.lsx. Any help would be appreciated as I would love to give these beautiful icons a try.
If the data icon in the txt doesn't do it, I probably messed something upnwoth the specific icon you mentioned, but as it actually works with the Asgo sorc and a fair amount of time passed I have probably no clue after this long time what actually isn't listed properly
if your possibly still adding more icons to this mod, could you make some vibrant colorful clown icons? like a joker face laughing, laughing gas icon, just a few funny cool clowny icons? im playing as the joker currently and man i could use some custom clowny icons, especially since a lot of yours already look so colorful and nice!
hi! enjoy all of your chromatic spells mods, but the icons are not working with a controller right now ;__; when I switch to keyboard, all the icons shows up but I play with a controller and their icons remains as the default grey question mark when looking at my spells with the controller active.
obviously no idea on how to fix this, but just wanted to let you know in case you weren't aware!
do you happen to know how to add icons to custom action resources? im making a class mod that uses a resource similar to superiority dice but my custom icons show up as a little red star
hey could you help me with something? what file type do you save a hotbar icon in? BC7? BC5? Linear of RGB? I'm trying to play with some but can't get them to show up in game, because I'm just guessing the filetype out of like twenty options. i'm using paint.net.
I'm making a separate mod that relies on this mod and your VFX mod, and certain features in that mod correspond to all the properties in Baldur's Gate 3, hence the icon request! The mod is not up at the moment, but I'm still working on it and would appreciate your consideration.
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obviously no idea on how to fix this, but just wanted to let you know in case you weren't aware!
Well I'm not using Controller so its hard to debug actually
Where do I put the files in my Baldurs gate folder exactly? Sorry I'm just a bit confused.
https://github.com/LaughingLeader/BG3ModManager
And drag and Drop the .pak files from the zips into the Mod manager.
Or by hand into C:\Users\USER\AppData\Local\Larian Studios\Baldur's Gate 3\Mods
But then you still need the Mod manager to set their Loadorders
Will make the library tag soonish.
Make sure Libraries are located before everything else because libraries want to be called before a Mod calls something out of a Lib