0 of 0

File information

Last updated

Original upload

Created by

Georfrey1

Uploaded by

Georfrey1

Virus scan

Safe to use

Tags for this mod

13 comments

  1. Chugumbius
    Chugumbius
    • premium
    • 2 kudos
    I found this gem 🤲
  2. ressoff
    ressoff
    • member
    • 0 kudos
    Great mod! Can I ask you to add mutually exlusive auras in the description of the spell?
  3. linition
    linition
    • member
    • 0 kudos
    "Gone are the days of cycling out hirelings to spam buffs on your party every time you rest!"

    What? Who does that?? There are actually people who struggle so much on explorer difficulty they go through the trouble of doing this???
  4. wenothetruth
    wenothetruth
    • member
    • 0 kudos
    Dude, I created the ID to say just thank you. This mod is really Neat and Lovely, the best mod you've made actually. Although it hasn't been noticed by many, I know the value of your mod and will use it all the time. I think this is why great engineers need marketers and designers to help them sell their product to people, LOL. Anyway really thank you again, Georfrey1 :)
    1. Georfrey1
      Georfrey1
      • premium
      • 0 kudos
      This comment really made my day, thanks so much for the compliment!  I definitely have minimalist description syndrome XD
    2. WindsongHS
      WindsongHS
      • premium
      • 277 kudos
      Even though it wasn't lucky this time, I hope your other projects and real life works see the light :D
    3. Georfrey1
      Georfrey1
      • premium
      • 0 kudos
      That means a lot, thanks!
  5. wenothetruth
    wenothetruth
    • member
    • 0 kudos
    This mod is really perfect, but it's distraction to see the condition and passive panels bouncing around every time I examine a character. Can you please make a version that just stays like in infinite states?
    1. Georfrey1
      Georfrey1
      • premium
      • 0 kudos
      I increased the base buff duration to 2 turns to avoid that problem.  I should have done this a while ago >.>

      I had originally tried to make the buffs infinite while within the aura then transition to limited turn buffs on exiting, but no matter the syntax I used the buffs would simply remove themselves completely on leaving, so I had to make the auras instead apply a buff that applies the original buff in tick cycles.
    2. wenothetruth
      wenothetruth
      • member
      • 0 kudos
      You mean like Paladin's Auras, right? I think it would be very balanced to have it work like Paladin's Auras.

      If it's not too much of a tiresome, could you make that version of your mod? Of course this isn't forced, I'd say thank you in any case. Actually I've tried to modify your mod on my own, but with my miserable coding skills, I don't know how to do it, LOL
  6. Thk54
    Thk54
    • member
    • 0 kudos
    I am unclear, do things like feather fall still only last 10 turns, or is the aura permanent, and how does it interact with spell scrolls?
  7. Keyumar
    Keyumar
    • premium
    • 0 kudos
    This is giving me major Elder Scrolls Online vibes.
    1. Georfrey1
      Georfrey1
      • premium
      • 0 kudos
      I've never played but the concept was based on modern mmos.   These days having a certain class in your party generally provides you with passive buffs in some way.  It makes you actually bring a class with you.  In vanilla wow, players could stand outside of an instance and have random people buff them up before going in; a terrible mechanic.  Using hirelings to do just that in BG3 gives me the same vibes, so I fixed it.