I have installed all the requirments and everything nothing else, and i keep crashing with 3.9 version of the mod, i even installed all the optionals even paid the pay wall for the that race and it still crashes with 3.9?
you have some wrong load order or some other mods that interfer with mine (something that touch race and/or progression) check in description page incompatibility (like fantastical drow) and load order
mmm possibly wrong order though it being just the the requirments for this mod no other mods in, for the first time around, i counted them just just to be sure and then matched them up with the description on the main page, I know i didnt miss any and i have community up top and comp framework on the bottom and litterly everything else inbetween with the required mods requirments such as followers of zer.
I know the tabaxi mod was optional but i just throwing stuff at the wall to figure out why I could not get it to work, xD if i was doing optional mods test to figure out why i cant get it working i may as well get them all in, i remember reading the drow mod thing down below, i looked through 2-3 pages here during each test to try to get it to work, all the while scratching my head as to what i was doing wrong XD.
Ill try the new one. both 3.7 and 3.8 worked for me wether it be just by itself with the requirments or in a load order not sure why 3.9 would have broken it but ya XD.
send me your load order modsetting.lsx in C:\Users\YOURNAME\AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public if not on Discord I'm kilay5506
Hi, downloading all the requirements from your mod in alphabetical order and I am stuck on the Fantastical Universe set of mods. One of the files you listed as a requirement: Gwyddpala doesn't seem to exist as a file on the mod page. I found a version available on patreon, but its paywalled. Is this file mandatory?
1) Is this mod compatible with Expansion? (adds a bladesinger subclass for wizard, as well as levels 13-20) 2) If it is, do you have a working loadorder.txt that I can follow? I have all the requirements downloaded and moved Racial ASI to the bottom but none of the mods appear in character creation
remove from active honour and diceset_06, they are game files, should stay in inactive side. Also move Expansion after the last class/subclass Are you using BGMM? Do you save and export your load order?
>Are you using BGMM? Do you save and export your load order?
Yes. Curiously, when I export to my modsettings file (under appdata) it makes the changes, but when I load up the game and get to character creation, the file gets overwritten with an empty template. Not sure what's going on
Will add you on discord if my next idea to fix this doesn't work
Use vanilla, don't use any racial asi , vanilla floating bonuses (+2,+1) are linked to the classes, i just reverted that to the races using the proper stats for races (when available). Fantastical Multiverse race works fine with vanilla
Just to make sure, if a race is currently not listed on the mod, it won't cause issues if I still run them? Like I I was to play a Kobold from the Fantastical Multiverse, or a Half Dragon from https://www.nexusmods.com/baldursgate3/mods/2634, this wouldn't have any major crashes or issues?
No issues.. you can add any other race, just be sure to met the required ones. A kobold patch is coming, about half dragon i've removed them cuz the author don't liked my nerf to his job so I removed it to avoid discussion.
Coolio, I just wanted to make sure I wasn't going to have some weird crash because it thinks Half Dragon is a half elf or something weird like that. Though honestly, I do find it odd that so many of the modders here are being weird about these mods. Larion has ownership of every mod since they use Larion's assets, and none of these guys can take much criticism it seems. The SBBF guy is banning people left and right from his comments for pointing out that half the files in his mod are corrupted because they are from multiple old patches while he insists "IT'S USER ERROR CAUSE YOU MANUALLY INSTALLED IT". Oh well. Thanks for being cool about it!
I saw a comment chain about CTD's after intro cinematic. This bug is actually present in the original Racial ASI mod that you were expanding on, just a headsup.
A CDT is present only if you missing some of required mods or if you doesn't put my files after all classes and races. My mod is a standalone one so is not related with other Racial ASI behavior The user haven't posted anymore so I hope it is solved at its side, my mod have a lots of requirements so is common that someone have CDT missing some of them or using wrong Mod Load Order
90 comments
However 3.7 seems to work just fine?
check in description page incompatibility (like fantastical drow) and load order
I know the tabaxi mod was optional but i just throwing stuff at the wall to figure out why I could not get it to work, xD if i was doing optional mods test to figure out why i cant get it working i may as well get them all in, i remember reading the drow mod thing down below, i looked through 2-3 pages here during each test to try to get it to work, all the while scratching my head as to what i was doing wrong XD.
Ill try the new one. both 3.7 and 3.8 worked for me wether it be just by itself with the requirments or in a load order not sure why 3.9 would have broken it but ya XD.
modsetting.lsx in C:\Users\YOURNAME\AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
if not on Discord I'm kilay5506
I have a couple more questions if you don't mind:
1) Is this mod compatible with Expansion? (adds a bladesinger subclass for wizard, as well as levels 13-20)
2) If it is, do you have a working loadorder.txt that I can follow? I have all the requirements downloaded and moved Racial ASI to the bottom but none of the mods appear in character creation
2- it's in description page
THE LOAD ORDER SHOULD BE
-CLASSES WITH SUBCLASSES
-RACES WITH SUBRACES
-RACIAL ASI EXPANDED
-RACIAL ASI EXPANDED PATCHES
-COMPATIBILITY FRAMEWORK
Edit: Dependecies for Racial ASI start at #18 with Magus, everything before that is dependencies for the dependencies or miscellaneous.
Also move Expansion after the last class/subclass
Are you using BGMM? Do you save and export your load order?
if you need on Discord I'm kilay5506
Yes. Curiously, when I export to my modsettings file (under appdata) it makes the changes, but when I load up the game and get to character creation, the file gets overwritten with an empty template. Not sure what's going on
Will add you on discord if my next idea to fix this doesn't work
you have a broken/malformed mod or a debug profile
I was wrong, thnks for report so we found the incompatibilityhttps://discord.com/channels/98922182746329088/1226116663527735347/1226116932718166056
[Solved]Thanks to kilay for responding to my issues so promptly and for pinpointing the causes
You can use Fantastical Drow w/o issues just put BELOW my Racial ASI Expanded (Main or Alternative file)
yeah, ironically the contrary of what your mod does, i simply find PHB ability scores limiting my build options and i don't want that.
A kobold patch is coming, about half dragon i've removed them cuz the author don't liked my nerf to his job so I removed it to avoid discussion.
My mod is a standalone one so is not related with other Racial ASI behavior
The user haven't posted anymore so I hope it is solved at its side, my mod have a lots of requirements so is common that someone have CDT missing some of them or using wrong Mod Load Order
Fixed in 3.2 (only in main file not in the alternative ver)
Also, thanks for this! :D