254 comments

  1. Syrchalis
    Syrchalis
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    Announcements

    1.5.3:
    The Tempest Displacer Ring can no longer be found in the chest behind Nessa, instead you need to convince Nessa to ally with you, kill Yurgir and then talk to her (she will say: Leave! Before I get hungry again.) - the ring is rewarded after the conversation. You can only obtain one ring this way. (If you want more, use the tutorial chest).

    1.4.0:

    • Added tooltip warnings to every item touched by this mod to indicate how it works with wild shape - these can be viewed when hovering over the passive description on the item or the passive in the "Notable Features" list in the character sheet (they dont show up on the item itself)
    • Rebalanced a few items, nothing major
    • Removed split water, as it wasn't performing as I was hoping and I since added other ways to get enemies wet

    1.3.0:
    Added 4 new items.

    • Spear of Stars - it is obtained in the creche and can be upgraded with an item obtained from freeing a certain divine being in act 2
    • Divine Spear of Stars - Upgraded from Spear of Stars
    • Shadowbeast Boots - Dropped by a Meenlock in the basement of Last Light Inn
    • Druid Crown - Found in a crate in the hidden druid vault in the druid grove
    You can find links to the relevant wiki entries in the mod description.
  2. Mueffel
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    the condition of "Gloves of Belligerent Skies" is showing up next to the character tab --> https://imgur.com/a/N7SCmbB

    MAG_THUNDER_REVERBERATION_DURATION_TECHNICAL_GLOVES
    ~just patch 8 things

    EDIT: i unpacked the your mod myself but i couldnt find this Status/this line anywhere. could be a mod conflict from my side though
    im also using these other 2 mods before yours, maybe its just a conflict somewhere


    • Vanilla Equipment Overhaul
    • Ancient Mega Pack + REL (random loot)
    • Druid Wildshape Items - Vanilla and New
    1. Syrchalis
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      The reason it shows up is because the flags to hide it aren't set. I dont have a single reference to this status in any of my mods, so this is caused by another mod.
  3. pushkar97398
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    Do these also affect slayer form? It would seem they design it with wildshape attributes but I am struggling to find a mod that will let me be a druid and use slayer as durge
  4. OrionStarshine
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    I had a quick question. How does Equipment that has effects in Wildshape interact with the Starry Forms?
    They are listed under Wildshape in the radials, but you do stay humanoid and keep the rest of your equipment. 
    1. Syrchalis
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      I actually dont know. Do items work without my mod? Then I may need to do some changes. If not, everything should work like they are actual wildshapes.
    2. OrionStarshine
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      Figured out a way to test.

      The Druid Crown does call down a Moonbeam when in Wildshape: Direwolf, but not in Starry Form: Dragon
      Not sure which base game Item I could use to test if those do work ^^; 
    3. acetrainerlewis
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      Can confirm vanilla items work in Starry form but not yours. Example: Vanilla Moonbasking armour gives temp. hit points when going into Starry form but yours doesn't grant the temp. hit points.
  5. Aleatssweets
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    BG3 mod manager doesn't seem to notice the PAK file, is there any fix to this?
  6. houndztoof
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    i don't know if this has been requested a lot or not, but is there any chance that you'll make a version that just updates the vanilla items? or is there any somewhat easy way to unpack the mod and do that myself?
  7. terminetwork
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    Thank you for updating this mod! Perfect for my druid playthrough (which was unexpectedly halted from patch 8).
    More interesting gear and rings was exactly what i was looking for <3
  8. selfishprince
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    Just wanted to preface this with THANK YOU for all your mods! You've made druid the way it's supposed to be.

    Quick bug report: My character is using the Lunar Fury staff to Wild Shape into a displacer beast. It's worked great... up until the latest patch (8). I can use Wild Shape once before it gives me the error "Cannot be used while in Wild Shape," even if I'm not in Wild Shape and still have charges. Long rest resets it so I can Wild Shape again. I have several of your other mods, but I've narrowed it down to this mod. If I remove the staff and do a long rest, it "fixes" the issue and I can Wild Shape as many times as my charges allow. Uninstalling the other druid mods didn't help/hurt the issue - just this specific mod.

    Not sure if you (or anyone else) is able to replicate this issue, but just wanted to let you know. Thanks again!!
    1. Syrchalis
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      They added a new "debuff" and a new requirement to all wild shapes. You have to update the mod.

      I finished updating and fixing this yesterday, download the update once I upload it.
    2. selfishprince
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      So awesome!! The update worked perfectly. Thanks so much! :)
  9. Silverbow829
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    So excited when I saw you were updating! Is Star Druid going to be compatible with the other mods in your Druid series out of the box or are more updates for QoL and Perfection incoming? In any case, I love all your work, it's the backbone of my mod list!
    1. Syrchalis
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      Its likely I'll have to make some adjustments to make sure everything works properly, but since my mods are mostly focused on Moon Druid, most things should work fine right away.
  10. xxxSYNNxxxx
    xxxSYNNxxxx
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    ty for mod, have good day
  11. TyphoonDragoon
    TyphoonDragoon
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    is there a way to download old versions of this mod? My game doesn't want to load without an old version.