Put this below all race,class and spell mods. Personally i would just put it at the very bottom.
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File credits
Thanks to: Hikarusakanoue for the playtesting and issue reports. Kplus8 for notifying me fo a broken link. quabityassuance for spotting some typos, spotting some eerrant drow entries and troubleshooting a crash. knightowl123 for spotting some errant stat bonuses
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Changelogs
Version 0.7
Zariel tieflings should now correctly get guiding bolt at level 3
Version 0.6
Asmodeus tieflings now get crown of madness at level 5
All leveled spells from these subraces can be cast for free once per long rest and can also be cast with spellslots of the apropriate level
Version 0.5.1
Leveled spells no longer require spellslots
Asmodeus tieflings get nothing at level 5. This is a bug, im working on it.
Version 0.5
Changed zariel tieflings default cantrip from green flame blade to thaumaturgy, removing an accidental 5e spells dependancy
Version 0.4
Removed errant drow entries
Version 0.3
Each subrace now has a default cantrip assigned.
Fixed origin and hirelings not getting their cantrip
Tieflings now get abilities that actually echo the abilities of their lineage. They are also as menacing as everybody implies wih prof in intimidation and access to thaumaturgy.
I loosely categorized the 3 lineages based on eaches abilities:
Asmodeus is absolute lord of hell, master of hellfire, able to manipulate your mind with a glance and tear apart your psyche with a few words, but also a deity in his own right able to cast divine magic better than any cleric.
Mephi is a master of evocation, choosing to rain fire and ice on his enemies from behind the saftey of his goons Cantrips: Shout_Thaumaturgy;Projectile_FireBolt;Shout_ProduceFlame;Projectile_RayOfFrost;Target_Frostbite:Target_freeze
Zariel is the ultimate spell blade, a fallen angel with martial prowess rivaling any angel or demon. Cantrips: Shout_Thaumaturgy;Shout_BladeWard;Target_TrueStrike;Target_BoomingBlade;Target_GreenFlameBlade;Shout_FistsOfFire
Level 1:
Fire resist
pick a cantrip. Cantrip lists are different for each sub race, with some overlap. Theres also additonal options with 5E spells or hombrew mod.
Level 2: May be invisble in level up screen. This is a visual bug and can be ignored.