Baldur's Gate 3

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bloodelf90lvl

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bloodelf90lvl

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61 comments

  1. bloodelf90lvl
    bloodelf90lvl
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    In future I plan to add some new armors (not promise) with default different colors and looking for the support for other races if I will discover visuals for them. Please post if you find issues or some ideas for the improvements, I am always open for it :)
  2. bloodelf90lvl
    bloodelf90lvl
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    So I discovered more visual parts of this armor for females (+1, +2, +3 looking), and planning updating this mod (or making a new one will see for bettter option), so the big changes incoming!

    So right now I am working on other mod, which is very cool also, and meantime if you wondering I can share this visual parts, so you can add by yourself or be patient :) I will upload new armor soon asap. The visual resources is here (unfortunetelly only for females 71180b76-5752-4a97-1fb7-1a911969587f normal bodies, I will keep looking for strong bodies, no worries guys):
    Spoiler:  
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    <node id="Object">
      <attribute id="MapKey" type="guid" value="71180b76-5752-4a97-1fb7-1a911969587f" />
      <children>
        <!-- BODY -->
        <node id="MapValue">
          <!-- HUM_F_ARM_HalfPlate_B_0_Body -->
          <attribute id="Object" type="FixedString" value="8163e3db-992f-5232-0d93-3e115d1c5325" />
          <!-- HUM_F_ARM_HalfPlate_B_1_Body -->
          <attribute id="Object" type="FixedString" value="0d9ccc2a-2877-0aa4-34e7-515ca1a25c68" />
          <!-- HUM_F_ARM_HalfPlate_B_2_Body -->
          <attribute id="Object" type="FixedString" value="9e0dda43-4f5d-db94-98fd-d4188eb558a4" />
        </node>
        <!-- PANTS -->
        <node id="MapValue">
          <!-- HUM_F_ARM_HalfPlate_B_0_Pants -->
          <attribute id="Object" type="FixedString" value="e08a82f1-c191-09be-3223-989d4d2c69fe" />
          <!-- HUM_F_ARM_HalfPlate_B_1_Pants -->
          <attribute id="Object" type="FixedString" value="364e4254-fd0d-a55f-8822-9ff105c6b55b" />
          <!-- HUM_F_ARM_HalfPlate_B_2_Pants -->
          <attribute id="Object" type="FixedString" value="018611dd-f4a5-09bb-2239-9ee9b04996ea" />
        </node>
        <!-- SKIRT -->
        <node id="MapValue">
          <!-- HUM_F_ARM_HalfPlate_B_0_Skirt -->
          <attribute id="Object" type="FixedString" value="d5d8886f-255e-c24d-1b53-627b86a57f85" />
          <!-- HUM_F_ARM_HalfPlate_B_1_Skirt -->
          <attribute id="Object" type="FixedString" value="6b7c0656-2be7-75c9-a99c-132aef475bfb" />
          <!-- HUM_F_ARM_HalfPlate_B_2_Skirt -->
          <attribute id="Object" type="FixedString" value="f0057ae6-6efb-9b6a-9849-feb67cdfc48a" />
        </node>
      </children>
    </node>
     

    Here some images how this armor should have looked:
    Spoiler:  
    Show


  3. bloodelf90lvl
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    Hello friends, I now it took long time since my last comment, and it might it may seem that I abandoned the mod and modding in general, but it not like that :). Currenlty overloaded by the work.personal life, but soon have some Christmas Vacation and fall back into a modding (provide promissed changes to this mod) and new other mods which is is progress now. Sorry for taking so long, wish you happy upcoming holidays!!!
  4. Musetrollet
    Musetrollet
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    Love the mod!
    Does anyone in the comments know of a mod that adds a single armored gauntlet to match the pauldron on this armor?
  5. Peach1
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    hi i noticed the standalone version doesn't work properly with the transmog mod. it still counts as medium armor so I cannot cast spells while using the appearance of this armor over light armor or clothing. wondering if this is specific to the standalone version. can anyone confirm the replacer works properly with transmog armor mod?
    1. Neuland
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      i have the same problem with my monk. Did you find a way around ? 
  6. Pindugu
    Pindugu
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    Hey awesome mod but I was wondering if you ever plan on returning and adding the +1 and +2 female versions of the armors you showed in the images in the stickied post? If not do you mind sharing how you replaced the default version in game.
  7. Juniperfae
    Juniperfae
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    I love this armor so much! Any way to make this modular so the top/skirt is separate from the pants? Have the pants in the cloak slot and the top/skirt in the armor slot? would be fun to mix/match with other mods.
    1. Juniperfae
      Juniperfae
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      Or maybe make it work with this mod? https://www.nexusmods.com/baldursgate3/mods/678
  8. AgaWuaga
    AgaWuaga
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    Uhm, wehere can we get that armor in game? Is this a replacer mod, or?
    1. bloodelf90lvl
      bloodelf90lvl
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      You can but it from store or add by using ct table by id. Where it can be found please read the mod description
  9. CelticusMagnus
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    This armor is wonderful, thank you for unlocking it. Not sure it is necessary to fix, but something I noticed in some cutscenes that show the armor from underneath (like Nautiloid crash) there is a gap between the first layer of skirt and the leather corset that allows you to see through the character/armor. Likely due to no geometry present there. Maybe could be fixed with some model adjustments and tightening the gap between the leather parts. Thank you for the mod regardless.
  10. Arysse
    Arysse
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    This armor looks great in game.  Can't wait to see new versions.  Looking at the preview image of +1,+2,+3, I wish the +3 version had the pauldron on both shoulders to show it was more protective.  I don't how hard it would be to copy the right one to the left side.  Great work.
  11. R4n0r0k
    R4n0r0k
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    this design is so fantastic, its criminal how only a few npcs have access to it! im REALY look forward to seeing the longer skirt variations!!
  12. shadowonion
    shadowonion
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    Any chance you can make a camp outfit version of this plz
    1. bloodelf90lvl
      bloodelf90lvl
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      Understand, will add in the next update :)
    2. shadowonion
      shadowonion
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      sweet thx :D
  13. skjongern
    skjongern
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    Hi i love the design of the armour, and i am quite satisfied with the different version one can acquire in-game, but would it perhaps be possible to either add compatibility or a new version that works with "Vanilla Armor Overhaul" https://www.nexusmods.com/baldursgate3/mods/4424 the reason i ask is that the mods do work along each other with no problems but i would like the armours to benefit from the stat and effect changes from the overhaul like this change for example :"Exotic Material: No longer uncaps the AC Dexterity Cap. Now sets the Cap for that armor at 3 but can be increased to 5 if the wielder has the Medium Armor Master Feat." i really love this change since it makes taking the feat more viable even in late game. but anyway thank you for the mod and good luck with any future works.
    Merry Christmas ;)