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NeoLuna

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NeoLuna

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  1. NeoLuna
    NeoLuna
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    A collection of gear ranging from weapons to accessories. This includes a version of a Harper’s Pin based on the in-game assets for the amulet slot. As of right now the pack contains two scimitars, a longbow,a lyre, a glove box with a set of giant strength gloves and gauntlets, and a jewelry chest with the pin and other items for the accessory slots.

    Most of the gear is done with late game in mind and can be considered OP.  Can be found in the tutorial chest. You can use Tutorial Chest Summoning to access it once pass the tutorial.

    Silverthorne Spellbook has the new spells included on the gear added to spell lists. The mods are standalone from each other, though the Healing Grace passive is written in reference to it (...use Diya at 6th level...)

    Version 1.2.0.0

    Addition of Rhapsody, Gauntlets of Radiance, Headband of Intellect, Headband of Greater Intellect, Circlet of Proficiency, and Staff of Thunder
    and Lightning.

    Patches

    HG Scimitars d8

    Changes the scimitars in the mod to use d8 damage instead of d6. Intended for
    players using mods that edit the scimitar damage with the same value.
    Load after the main mod.

    Requires

    Mod Fixer

    Compatibility

    Shouldn't conflict with most other mods.

    Install

    Import using the BG3 Mod Manager. Then move it from inactive to active. Followed by saving the load order and exporting it.

    Info For Manual Install

    Main Mod

    UUID: cfba2d37-659f-492f-8745-594af1c412ea
    Mod Name: Harper's Gear
    Folder: HarpersGear

    Patches


    UUID: 7b7a1bfd-6b0b-46c8-bbd5-df96cf101367
    Mod Name: HG Scimitars d8
    Folder: HGScimitarsd8

    Please let me know of any other issues.

    I don't really due requests but suggestions are welcome.
  2. NeoLuna
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    Please Read

    Before reporting an issue/bug make sure all your mods are up-to-date and are installed according to the respective author's instructions.

    Then when reporting an issue/bug be sure to give

    -The version of the mod.
    -The patch number/game version.
    -The mod load order.
    -Description of the issue.
  3. leep098
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    Will you add this to the new mod manager ingrained in bg3 after the new update? im unable to use any nexus mods now as a third party mod and i love this mod. Please.
    1. missingstarG63
      missingstarG63
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      Will you add this to the new mod manager ingrained in bg3 after the new update? im unable to use any nexus mods now as a third party mod and i love this mod. Please. - eep098
      U can install it manually. It's how i do it, i use the BG3's mod manager but i download mods through nexus.

      If u don't know how i can explain it to you.
  4. JackieJade
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    This mod still works in Patch 7.
    1. redneck1st
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      Thanks for the information that was what I was going to ask. Now Are you using Vortex for your mods? or BG 3 MM? Because I'm currently doing a Clean install of the game right now. And still have a couple of hours to go.
  5. Neonblack91
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    The Items dont spawn in the tutorial chest :/
    1. redneck1st
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      Yes they in fact do spawn in the chest there is a backpack I believe it is called Harper's something or other and there is other storage containers individually labled with stuff in each one.
    2. CobraChai
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      did you end up figuring it out?  mine isnt spawning either. 

      Edit NEVERMIND. I realized that I had the d8 file, so I had to download both, then load the d8 one underneath the first one. 
  6. Phoenixjinchuriki
    Phoenixjinchuriki
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    i really like the weapons from this mod but equipping them literally turns me into the sun, any chance you could do an optional without the vfx?
    1. Hexagonalhex
      Hexagonalhex
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      I second this, Jaheira is great dual wielding the cool scimitars but it does really mess with visual cohesion lol

      edit: I figured out how to fix it! The light from the scimitars is a togglable passive, like lathander’s light, and you can go to the characters passive actions and turn light off.
  7. ChezzaKitz
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    Thank you! These are great items to have.
  8. taha360
    taha360
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    these are great. any chance for these to be accessible through out the game as random loot? 
  9. redneck1st
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    Correct me if I'm wrong here but Melee Caster has to do with spells now with damage done by the weapons themselves  correct?
  10. Zkeierea
    Zkeierea
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    the Diya healing move, you can use it every turn? It does not say it cost anything but a bonus action. possible to make it but with once per long rest? All of it pretty strong. Possible to put it inside one of the safes we break into after running into Minsc and fake Jaheira the first time. Or make it fake jaheira hold it as  a boss drop. Call it Stolen Bag of Harper Goods or something lmao
  11. Droitzel
    Droitzel
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    Could you make it so that Heaven's Wrath has an ability named "Very Very Frightening" underneath "Thunder and Lightning"?

    Not important, but... I'd love that.
    1. Spookleton
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      "Once per Short Rest scoring a Critical Hit with this weapon has a chance to apply the Frightened condition to the target."
    2. Droitzel
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      Yeah, that's not too strong. 
    3. xthescenekidx
      xthescenekidx
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      Better yet, maybe an alt version called "Scaramouche" or maybe "galileo" because thats easier to say but still works xD
    4. NeoLuna
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      I've added a rapier inspired by this thread.
    5. redneck1st
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      I see great minds think alike because I was thinking along the same lines.
  12. TitoVespasianus
    TitoVespasianus
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    These weapons have unique models?