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Yo, Siaell. Oh, those story buffs for one night :)) Your mod is cool and it immediately got under my skin. Recently I've noticed that Broken Promises, although gives +2 strength and -1 without reaction BUT... removing the curse (btw, there is no such signal) removes +2 and "goodbye and don't be angry" :). CU & Best
EDIT: I've been playing around with some of your mods and DiZ's Expansion.
Hey! It's supposed to be a hidden mechanic, not everything has to be in plain sight. When you remove the effect willingly, you get a selector spell to pick the ability you want it to increase. If you look and can't find it, it's possible another mod you have alters the effect and conflicts. If that's the case, you have to figure out the conflict.
This makes me confused, Remove Curse allows you or not to keep the passive? Because the description says it does "If you remove the curse before you get -1 Strength, you can keep the +2 forever (as a passive)."
It's only there until long rest, the icon is the one-eyed one from the condition, check the spellbook if you don't find it in your hotbar. You can run the command: _D(Osi.HasSpell(GetHostCharacter(),"Siael_RemoveHagEyed")) If the output is 1 you do have the spell somewhere. If it's 0, either it's not the right day, or you have another mod conflicting. If the latter, I'd recommend you put this one lower in your load order and try to consume the charm again.
ill try it, but i got th eoptional file so ill see what happens, if i t doesn't work can i just uninstall the optional file to see or do i need a new game each time?
ok so i played around a bit, the mods arent being enabled unless i open the ingame mod manager but obviously that arranges them alphabetically so im at a loss on what to do
Yeah apparently the hotfix screwed up modsettings again and the modding scene is panicking rn. I can't help specifically with that, either roll back to a stable version or wait until Larian stops messing around.
Hey, sorry if this has been asked before, are there any plans to release this on the ingame Mod Manager? (So i can put it onto my steam deck, pretty please?) If not thats ok too would be nice though
Hey, sorry no, my mods almost always use Script Extender, and I don't plan on working more to make the ones that could achieve the same features with native scripting.
I got a wonder, since i've been horribly failing at it, could you reproduce this for all elixirs?
Managed to make them stay copying another mod as guide and yours to not remove on dead, but i would love if using an elixir gives a permanent buff with a bit less of its effect (like a permanent bloodlust with the extra action)
Hello. Would the changes to the buffs here work with the Choose Your Stats mod? It allows you to add certain passives (like Gale's blessings from Mystra), that you've edited, so I wanted to double check if your mod has compatibility with this one before I download it. Thanks!
I noticed that I have to re-apply Morninglord's Radiance when I change zones. I also have to re-equip Minthara and Jaheira's 2nd weapon. I DON'T have to do that for my character I took the vanilla duel wield feat for, so I suspect it's related to this mod. (Edit: I just remembered that them having duel wield is from your other mod, Interesting Origins.) Neither is a big deal, but I figured I would mention it.
I'm enjoying the mod. It's nice to not have to think about quest timing so much. Finding the character specific buffs has been fun.
I was looking to change astarion's ascendant vampire to work with spells too but I found your mod which is something way better😂 thanks a lot. Also, is there any way to make shadowheart or hirelings able to use mirror of loss?
That is a good question, and I am not sure I can do that. And tbh, I'm not sure I even want to try, it makes sense to me the way it is. It's simpler to get the effects through commands. But feel free to try and make that yourself :)
Osi.AddPassive(GetHostCharacter(),"LOW_SharGrotto_Mirror_StrengthBoon_Passive")Replace the passive name with the other variants as you see fit, replace "Strength" with the ability you want. For Patriar's memory it's: LOW_SharGrotto_Mirror_MinorCharismaBoon_Passive
Not so simply, she doesn't have it on her, so I would need to give it to her, and remove it from her when she gives it away to avoid haing it twice. That's bound to have issues, and more work than it's worth.
574 comments
EDIT:
I've been playing around with some of your mods and DiZ's Expansion.
When you remove the effect willingly, you get a selector spell to pick the ability you want it to increase. If you look and can't find it, it's possible another mod you have alters the effect and conflicts. If that's the case, you have to figure out the conflict.
If you cleanse yourself before that, you get to keep the +2 permanently.
You can run the command:
_D(Osi.HasSpell(GetHostCharacter(),"Siael_RemoveHagEyed"))
If the output is 1 you do have the spell somewhere. If it's 0, either it's not the right day, or you have another mod conflicting. If the latter, I'd recommend you put this one lower in your load order and try to consume the charm again.
- Get your mods from mod.io
- Exit the game
- Sort mods with BG3MM, export load order
- Relaunch the game
- DO NOT visit mod.io in game
- Play
If you visit mod.io again it will reshuffle your mods alphabetically, and you need to redo the steps.Managed to make them stay copying another mod as guide and yours to not remove on dead, but i would love if using an elixir gives a permanent buff with a bit less of its effect (like a permanent bloodlust with the extra action)
I'm enjoying the mod. It's nice to not have to think about quest timing so much. Finding the character specific buffs has been fun.
Also, is there any way to make shadowheart or hirelings able to use mirror of loss?
It's simpler to get the effects through commands. But feel free to try and make that yourself :)
I searched for them a year ago but never found them, do you mind telling me those? Thanks you
Osi.AddPassive(GetHostCharacter(),"LOW_SharGrotto_Mirror_StrengthBoon_Passive")
Replace the passive name with the other variants as you see fit, replace "Strength" with the ability you want.For Patriar's memory it's: LOW_SharGrotto_Mirror_MinorCharismaBoon_Passive
That's bound to have issues, and more work than it's worth.