208 comments

  1. Shivero
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    Troubleshooting:
    1. Stuff not showing up.
    For those who Having Issues VFX not showing up or Icons not showing, heres an Example Load Order. The Libraries must be set in front of the actual Mods:



    2. My save doesnt work anymore since you changed its Name
    First try this:
    There is a workaround:

    To load into a save with different mod settings, load a save with all of you had active in that save. Save the game. Close the GameIn BG3MM, Open Preferences.In the Advanced tab, type `-continueGame` in the Launch Params. You must type it in.
    Launch the Game then Via BG3MM and the Save should Continue


    If this dont work, i uploaded an alternative File with Original Name, but make sure if you done with your save, you update to the Library one. I only will offer the alternative File until 18.12.23

    Please remind to download only one of the Mainfiles not both! VFX_Library_SHV Preferred
  2. Shivero
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    Dear Lovely Mod users.
    I'm so sorry I don't do frequent updates anymore.

    Myself is an INTP personality with ADHD, modding was my Hyperfocus but things change.

    Anyways this Library was like 1500h+ of work and I probably burned out doing it. 
    As well I questioned myself why I am doing it of I can't even chew from it.

    POV: you made a mod with half a million downloads and have nothing from it in the end.

    For now I am writing a Dark Romance Fantasy novel.

    Thank you anyways for your Support <3
  3. forceofwiII
    forceofwiII
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    pathc8 available?
  4. Yosaruu99
    Yosaruu99
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    Heyy, amazing mod ! 
    Tell me,  when I add your mod as a dependecy for mine, how can I apply the vfx ? 
    1. Shivero
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      Since their lists are already setup only thing you need to replace the UUID of the effects with the desired UUID from the Catalogue

      For example a PrepareEffect UUID of a spell in your mod with a PrepareEffect UUID from the Catalogue in the description. Or whatever you want to achieve. you can even mix up Prepare Effect, Cast and Trajectory from different spells whatever you want to combine ^^
  5. albanacha
    albanacha
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    Excuse my f*cking F*ench but holy sh*t this is A LOT of great work! Thank you!!!!!
  6. allantemeans
    allantemeans
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    im downloading 1.4.2 but in mod manager it says 1.4.1 any reason? 
    1. Hadeszeus999
      Hadeszeus999
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      same here
    2. allantemeans
      allantemeans
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      for some odd reason i had to scroll down to the later version and just grab the one right before 1.4.2 until its fixed i guess 
    3. Shivero
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      Uh probably forgot to update the meta data the last latest by date is the newest version anyways even if it says 1.4.1
    4. ndfb72
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      For some reason, the file says 4.2 but downloads 4.1 and then causes issues when I go to load mods that require 4.2. Very odd.
  7. J8kempw88
    J8kempw88
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    just wondering if brolys blaster shell animation is possible 
    1. Shivero
      Shivero
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      Yeah everything is possible with know how 
  8. Ninjoma
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    I can't express how grateful I am to have access to this resource as a modder. Thanks so much for sharing and I look forward to seeing the new content in part 2 as it gets released.
    1. Shivero
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      I thought I already released part 2 with some new VFX
    2. Ninjoma
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      I meant the new content that will be added to part 2 (I was assuming that was a thing). The content already in part 2 is also awesome. Either way thank you <3
    3. Shivero
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      I'm sorry :/
  9. alpine0001
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    does this work with patch 7?
  10. CluckingBell
    CluckingBell
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    deleted
  11. Asuna368
    Asuna368
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    Could really use some help if anyone knows how to fix this but I'm using race mods and class mods with custom spells like half dragon for example and when selecting the spell the vfx wont play. As far as I am aware I have downloaded everything req and the in game mod manager already fixes the load order as I was told so I am lost on what else is causing this.  
    1. 1Tyr
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      it is likely a load order issue, not sure what you mean by you were told the in game manager fixes load order.  In my experience all the in game mod manager does is load the mods in the order that you've installed them which for approved mods in game is fine, however if you have "third party mods" you still need to manage your load order properly.  You can manage your load order with the BG3MM to fix your issue.
  12. shieldoftyr
    shieldoftyr
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    Is there any chance of a mod.io version of your libraries being made?  I would love to use your visual effects on spells and gear that I am working on.