I'm experiencing an issue where a lot of the dyes come out weirdly pale/washed out, as below-
This is Mixed Berry on Yuan Ti Scale, but I'm having similar issues with basically any dye that isn't a bunch of black, and with the Adamantine Scale armor.
Thank you for having such a wide expanse of metal colors in the series that has eagle (and the dusty green one!)! I've got RANGE in the coppers and rusts now, not just the bronze from the basket!
I stopped what I was doing to endorse this mod. In my opinion it's the best dye mod out there. My companions look incredible. Thanks so much for your hard work! :) Also, I wouldn't mind seeing a dark purple/silver dye in the future. It be perfect for my Tav ;)
I just released a new bag mod that includes a bag specifically for dyes. I'd like to be able to set it up so that users can store the BAG your mod adds in my mod's dye bag.
To do that is pretty simple, I just need your bag to have a Tag added in its RootTemplate that I can filter on. I have a tag set up you can use, or you can create your own tag and just let me know what it is, either works!
My tag if you want to use it: <node id="Tags"> <children> <node id="Tag"> <attribute id="Object" type="guid" value="45a0ffaa-b05e-4dec-982f-a8a2c86cd3c3" /> </node> </children> </node>
Hope author adds support -this is the bag mod to rule them all :) I saw an update after this post but sadly there is no changelog whatsoever for this mod.
Hey there, I tried updating the dyes but I noticed that you got rid of the extras file. Sadly if I get rid of it, my save will not load up. Is there anything I can do to fix this? I apologise if I'm being a bother....
I have no idea what I'm talking about, but what if you go into the save, dye anything you dyed with that file a different (base game or other mod) color, then remove the file and see if it loads?
I absolutely adore your dyes. They show such thought and imagination. I was wondering if you might provide a mod manager download for them as I've gone all in with Vortex (I had used Vortex in another game that didn't have its own separate mod manager like BG3MM so I didn't think to use anything else when I started modding BG3). I would greatly appreciate it if you had the time to do it. Cheers!
Hello, I'm having some issues getting this mod to work despite having everything updated. It's my first time downloading a dye mod and I haven't had issues with any other mods but any time I go to the traders listed here they don't have any of these dyes. Should I long rest or something in game? I'd really like to use these dyes because they look so good.
31 comments
This is Mixed Berry on Yuan Ti Scale, but I'm having similar issues with basically any dye that isn't a bunch of black, and with the Adamantine Scale armor.
I just released a new bag mod that includes a bag specifically for dyes. I'd like to be able to set it up so that users can store the BAG your mod adds in my mod's dye bag.
To do that is pretty simple, I just need your bag to have a Tag added in its RootTemplate that I can filter on. I have a tag set up you can use, or you can create your own tag and just let me know what it is, either works!
My tag if you want to use it:
<node id="Tags">
<children>
<node id="Tag">
<attribute id="Object" type="guid" value="45a0ffaa-b05e-4dec-982f-a8a2c86cd3c3" />
</node>
</children>
</node>
Does that work for you?
Thanks!
I saw an update after this post but sadly there is no changelog whatsoever for this mod.