This page was last updated on 03 January 2024, 10:55AM
Changelogs
Version 1.0.7
Shovel animation.
Version 1.0.6
To be addressed: Eliminate the standing in place animation and finish the beard/piercing update. Properly center the portrait icon for the taller gnoll.
Added Gnaw as an Origin and Hireling - The Flind Gnoll Warlord. It does have a special move set from the elite one. He is dismissable as a Hireling when Plus Origins is also installed. Added some equipment to him.
New Race and Subrace Icons.
Added guardian gnoll, for mostly giggles.
Fixed the rage animation. Gnolls can rage now.
Added Class Animations on CC.
Added the sneaking animation.
Added class relative animations like wizard spellcasting.
Fixed the icons not showing.
Gnolls sizing: Generally Female Gnolls are smaller than male gnolls. Strong body types are taller than small body types. Albino Gnolls use a Civilized animation set and are the biggest gnolls. Flind Gnolls are the second biggest and use a feral animation set. Free Gnolls are smaller than Flind Gnolls but bigger than Ikarok, feral animation set. Ikarok are bigger than half-gnolls and use the feral animation set. Half-gnolls are almost human size with civilized movement set.
Fixed cutscenes camera.
Fixed missing cutscenes animations.
Added the half-orc dialog options.
Added Feral and Civilized Gnoll animation variations (i.e. Feral is what you are used to, Civilized is more human like movement and bipedastation).
Added a new camera for the new gnoll CC pose.
Added piercings, beard, horns and hair anchorage points. Pending implementation via Plus Customizer probably.
Version 1.0.5
Added tags: Looks and Really for each subrace and parent race, strong, wild shape.
Possible fix for weapon action/skills unavailability.
Added the iris to the eyes and colors.
Added a new parent race in preparation for customizer.
Added piercing slots (not working yet).
Added the icons directly to this mod instead of rework.