Bro I am legit taking some of these as my variant house rules of my homebrew for Real Dnd 5e. This s#*! is better than UA revised ranger of the wizards of the coast LOL
Would it be possible for anyone knowledgeable enough on how to do it, to create a patch for this mod's True Strike to use the same effects as the one from Rebalance - Cantrips?
I have a small suggestion for Gloom Stalker based on the changed Ranger passives.
In Vanilla BG3 Gloom Stalker's Iron Mind grants proficiency in INT and WIS saves, while in 5e it's WIS or one other mental saves proficiency, if WIS is taken (so either INT or CHA).
Considering, that this mod adds more ways to get those profociencies, would you consider making a mod that would change Gloom Stalker's ability to picking a proficiency in a mental saving throw of choice, so that Iron Mind is not just partially applicable?
Probably would have some conflicts. I prefer this one over Jessie's version. Jessie's version would be relatively easy to add to the base class features of this mod if you know how to.
I tried Jessie's version and the passive ability that makes Hunter's Mark cause advantage wasn't working. Some of the spells like Blink, and the weapon spells weren't showing either. I switched to this one and everything works fine. So I'm definitely sticking with this.
yeah I figured, I just really liked some of that mods ideas, such as Hunter's reduced crit (though maybe not so early, and especially getting the Nature's Step Aura at lvl 10, but overall I prefer this mod so I'll stick with this
Hi! First of all thank you for your this mod, it looks amazing!
Would you mind sharing the info to manually install it - namely: The folder name The mod name in the files The UUID
I found the UUID in a previous post but still couldn't make it work - so I'd love to try it out with all the info! I thin pinning a post with these info or adding them to the description (or adding an info.json) would really help everyone not using the mod manager!
Great mod. Just wish it was either still maintained or setup so someone else could pick up the torch. I noticed the underlying mod, Blindsight, has the same restrictive permissions despite explicitly being a modder's resource, so maybe this is just an oversight.
Mod looks super cool, just making sure though: Do we need a fresh character to do this? I Just got to the shadow lands and Im wondering If I need to start a new character to use this mod.
77 comments
In Vanilla BG3 Gloom Stalker's Iron Mind grants proficiency in INT and WIS saves, while in 5e it's WIS or one other mental saves proficiency, if WIS is taken (so either INT or CHA).
Considering, that this mod adds more ways to get those profociencies, would you consider making a mod that would change Gloom Stalker's ability to picking a proficiency in a mental saving throw of choice, so that Iron Mind is not just partially applicable?
Would you mind sharing the info to manually install it - namely:
The folder name
The mod name in the files
The UUID
I found the UUID in a previous post but still couldn't make it work - so I'd love to try it out with all the info! I thin pinning a post with these info or adding them to the description (or adding an info.json) would really help everyone not using the mod manager!
Thanks again!