I have recently been slammed at work and getting a lot of hours. Life is getting in the way of my time to code and bug smash. Also, I have not been able to plan a good schedule with my testers for my class mods. This will change soon. I will have a period in the coming months to put more effort and time into balances and bug fixes and updates. However after that period there may be a time of silence with the mod as I am currently in weight loss to get ready to ship out to the military(Army). I will update as best I can before then to ensure that my mods can continue to be enjoyed by you all.
Thank you all for your patience and for enjoying the mods!
loving this mod right now! I have to report an issue I'm having, though, with angelic slumber potions not restoring force points. it's been working with actual short rests, but when it comes to the potion, I get back every resource EXCEPT force points. have you encountered this bug, and if so, do you have a solution handy? thanks!
When I created it, I was under the impression that when the target is suffocating, they would die once the round counter dropped to zero, unfortunately its not that easy. If this is not what you are talking about then I believe it works(at least in my testing) where they do get paralyzed as if being under the hold person spell with the saving throw being the way the target would break out.
Played the game off and on over the last year, and am at the stage to look at modding the game. This seems to be a fun mod-build but is it dead? no updates since lsat DEC, no mention of bug fixes,, and nobobdy else interested in modding this further?
There seems to be a bug when I try to multiclass into this, the proficiencies appear pending no matter what I do, so I effectively can't multiclass. Also the icon for this class is much, much bigger than the others for some reason.
the class icon being bigger happens randomly in my testings, not sure exactly what causes it yet, still havent been able to replicate it consistently. The only solution to multiclassing with this class atm is to choose this class as the base class then any other class as the second
I'm also having the same problem. The icon for this class is a lot bigger than others, and I can't get past proficiencies selection when multiclassing.
Second, it seems this mod is not playing nice with other class mods. I don't know if you can reproduce this bug but, I have 4 class mods installed (Blood Hunter, Artificer, WoW Death Knight and Magus) and if I install yours I always crash when selecting another modded class.
I tried removing the other classes one by one, but if yours stayed in any way, I crashed. Tried changing load order and nothing. In isolation yours is working fine, it's just not working alongside other modded classes.
I will look into this further, I am actually a friend of the person who made the magus mod and the testers in my circle also have those class mods. Look forward to a coming update.
I have tested this further with the same classes and much more and have had no issues with any of my testers. Are you trying to multiclass with those other classes?
Not even multiclassing. I'm crashing at the character creation menu every time when selecting the 11th slot on the class menu. Its not even selecting your class that is crashing it, but only having it installed I get this weird crash. Seeing as you tested it and had no issue, I'll try testing some more and see if I can pinpoint something else as the issue.
Edit: Came back to say that it seems the problem resolved itself. I did nothing different other than installing some new mods. Maybe it was Patch 4 or maybe as Todd Howards once said: "It just works"
I love this mod, it's so satisfying to use, I have come across an issue where I can't scroll down the force powers list when I try to respec my class with whithers, it cut off at Detect Force and i can't pick any abilities that come below that one in the list. Also, I'm in the guard and I commend your determination, I wish you luck with your training for the military.
61 comments
Thank you all for your patience and for enjoying the mods!
This seems to be a fun mod-build but is it dead? no updates since lsat DEC, no mention of bug fixes,, and nobobdy else interested in modding this further?
Second, it seems this mod is not playing nice with other class mods. I don't know if you can reproduce this bug but, I have 4 class mods installed (Blood Hunter, Artificer, WoW Death Knight and Magus) and if I install yours I always crash when selecting another modded class.
I tried removing the other classes one by one, but if yours stayed in any way, I crashed. Tried changing load order and nothing. In isolation yours is working fine, it's just not working alongside other modded classes.
Thank you for enjoying the mod!
Edit: Came back to say that it seems the problem resolved itself. I did nothing different other than installing some new mods. Maybe it was Patch 4 or maybe as Todd Howards once said: "It just works"