i didnt download this yet to test it, but the original head has a patch to download to remove the red around the eyes, so actually that patch probably still works for this port?
Yes, all patches from base mod will work fine, because I didn't change the resources/assets, I just reused them for Aasimar by telling the game engine where to look for them. This is why this mod has dependencies.
Btw if you want any head/hair to be added to other race, let me know
I really love this head but can you remove the redness under the eyes please? I dont know how to edit the file myself, unfortunately. Any help with this would be appreciated. This is my favorite head in the game.
The head floats in the air and is not attached to the character's body. Restarting the game doesn't help. I tried changing Tav's head, but that didn't help either. Has anyone encountered anything like this?
This mod suddenly stopped working for me. Oddly enough it stopped working without me adding extra mods. Just one day I load the game up and while the Tav character icon graphic still shows the correct face, the ingame graphic is completely different for hair, horns (halo) everything. Although it still looks correct in character editor using Magic Mirror. Unfortunately I cannot even save appearance because when I go to Magic Mirror with Tav, there is a "choice pending" error highlighting the Background, which is blank.
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What do you mean by version without red eyes? This mod only adds head to race, eyes are not touched at all.
Btw if you want any head/hair to be added to other race, let me know
here is the link - https://www.nexusmods.com/baldursgate3/mods/2939
I went from high to medium and it broke my character.
To fix just go to settings and find
Animation level of detail
and set it to high
Unfortunately I cannot even save appearance because when I go to Magic Mirror with Tav, there is a "choice pending" error highlighting the Background, which is blank.