Baldur's Gate 3
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Flamegazza

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Flamegazza123

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270 comments

  1. Flamegazza123
    Flamegazza123
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    • 3 kudos
    Sticky
    I've updated this mod to release.

    I've changed a load of things in it, like making everything toggleable and breaking things out a bit so they're not all in one feature.

    I've not done anything with the actual progression system, so 12 is still the cap for each class.
    But you should be able to get to level 11 in each class and then your final level up should take whatever class you want to 12.
    1. OVOQAQTAT
      OVOQAQTAT
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      Is it possible to allow ability scores to exceed 20 during upgrades in the future?
    2. Flamegazza123
      Flamegazza123
      • member
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      I can look into it, but I doubt it xD

      I think I set the limitbreak part to set all stats to 100 (capped at 30 by the engine) though
    3. aresofdrax123
      aresofdrax123
      • premium
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      You could use Spicy Wizard mod for stats cap
    4. astrallite
      astrallite
      • member
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      You can install WeMod and just manually pump your attributes above 20 if you wanted to.
    5. OVOQAQTAT
      OVOQAQTAT
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      • 0 kudos
      When I use this mod, I often have to choose useless feats when upgrading, and by then my ability scores are already full. So I'm asking if it's possible to avoid this matter?
    6. Flamegazza123
      Flamegazza123
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      I'd suggest taking this feat last. I'm not sure why the game keeps old stats for level ups even after passives are removed, but taking it last or just not enabling the passives until you're all leveled up should work.
    7. DefilerOfFate
      DefilerOfFate
      • member
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      Anyway to make the 200 stat bonus a separate toggleable? id like the bonuses of the "LimitBreak" Passive but without the huge boost to my stats.
    8. stormlorde
      stormlorde
      • supporter
      • 0 kudos
      I use choose your stats for getting my ability scores above 30
    9. omrictu
      omrictu
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      I can't level to 12. Only 11. If i try to level to 12 it crashes the game
    10. WhiskeyjackBB
      WhiskeyjackBB
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      • 0 kudos
      Unfortunaltey it seems that eventhough you don't enable the pasive of the feat it still recognizes the boost of the stats, I was trying to level one of my characters to lvl 6 rogue (currently MC Barb 12/Fighter 2/Rogue 5) and it will give her skill points on this level, since she already had the skill point boost it will not let me take that level 4 rogue. I toggle off the pasive, stats are there (as you already mentioned) and trying to disable the mod only results in a crash. I wonder if there is a way to "refresh" that log of stats in hopes of "on toggle passive off" they return to the previous stat of enable? 
      Edit: Oddly enough I came up to another level, this time I leveled SH, she is lvl 25 (12 Cleric/ 12 Ranger / 1 Bard) just respecced to bard and got offered skill pts (proficency) and, although I have the LB feat I was able to take it (without choosing skills)... so I am unsure what to make of it.
      Edit 2: For those having a similar issue a simple respec (with Withers our friendly undead) will remove the feat thus allowing you to make the choices you need before taking the Limit Breaker feat. (as a workaround)
  2. ToxicDrake
    ToxicDrake
    • BANNED
    • 21 kudos
    balance

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    1. Fertami
      Fertami
      • member
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      where do i put that please ?
  3. owels
    owels
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    Sorry to bother you, but how do you uninstall the mod?
    I tried removing it from my mod manager, load order, and deleting it, but I can still go past level 20 on my current campaign.
  4. LeonardoYokhana
    LeonardoYokhana
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    The one mod I wish would be updated, I'm getting a bunch of bugs at the max level.

    - One where every time I use Hero's Feast or any equivalent spell that spawns supplies, the chest is always empty.
    - Most Wizard spells disappear and the ones that stay are random in order, any spells i learn via scrolls have a 50/50 shot of staying in my spells list unless its level 5 and 6.
    - If I want to use a cleric spell (command spell for example), it won't be active unless I prepare it with both the druid and Paladin spell lists.

    If anyone is there that can fix these please help.
  5. nothappytimmy
    nothappytimmy
    • member
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    I was wondering about the exp scaling. how much exp would you need to lvl?
  6. Hemito
    Hemito
    • member
    • 0 kudos
    Can I somehow limit this mod to level 24 or 36, or at least, for example, separate the limit breaker perks from the level, ideally, just assign a maximum level.
  7. WhiskeyjackBB
    WhiskeyjackBB
    • member
    • 0 kudos
    Hi, thanks so much for you hard work on this mod, is great, as I continue to progress in the game and level up I realize there is a slight "problem" since I seem to have learned ALL cantrips and now I am unable to lvl up since it requires me to make a selection but... well... can't since there is no more to pick. Do you know if there is a workaround? I also have installed

    • Unlocklevecurve
    • Extra Feats At Low Levels
    • MaxLevelDummies
    but I haven't level any class past 12, currently at character level 57 (12 lock/12 wiz/12 Rogue/12 Cleric/9 druid) which has me in the current predicament when trying to go lvl 10 druid. 

    Thanks in advance for any help/advice
  8. omrictu
    omrictu
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    It won't let me get to level 12 without crashing. any help?
    1. LeonardoYokhana
      LeonardoYokhana
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      I believe you're supposed to level up to 11 and then multiclass, with these mods its impossible to get to level 12 on every class, just to level 11
    2. WhiskeyjackBB
      WhiskeyjackBB
      • member
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      What I did, and works so far is download the following:


      • Unlocklevecurve

      • Limibreakerv2

      • Limitbreaker229

      • MaxLevelDummies

      With this 4 I am currentl running a lvl 12 Warlock /Lvl 10 Cleric (and I focused on the lvl 12 warlock first to see if it would crash the game, which, I am happy to report, didn't, hope this helps.
  9. omrictu
    omrictu
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    Unless i'm missing something here, this mod no matter what i do if i try to finish 1 class level up to 12 it crashes the game. Any way to fix this?
    1. SYSEL
      SYSEL
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      • 0 kudos
      Try mod UnlockLevelCurve. I have 14 lvl sorcerer+12lvl monk.
      Mod order:
      levelcurve
      limitbreaker
      limitbreaker229
    2. WhiskeyjackBB
      WhiskeyjackBB
      • member
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      What I did, and works so far is download the following:

      • Unlocklevecurve
      • Limibreakerv2
      • Limitbreaker229
      • MaxLevelDummies
      With this 4 I am currentl running a lvl 12 Warlock /Lvl 10 Cleric (and I focused on the lvl 12 warlock first to see if it would crash the game, which, I am happy to report, didn't, hope this helps.
  10. Saiijy
    Saiijy
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    Should I have the main mod and the optional one, or should I only have the optional one? (I have a mod that allows reaching level 20.)
  11. jokersticker
    jokersticker
    • supporter
    • 0 kudos
    is there any chance you can add just the feat part of the mod? i dont really care for the extra levels but i want to make use of the extra stats and feats from your mod. i went through the comments and didnt seem like i saw anyone asking for this kind of variation unless im blind which i have been known to be.