Please message your random questions, requests and complaints instead of picking a random mod to comment on. Too many unrelated comments across my mods, some barely qualifying as comments. I have many messages and requests, I will try to get to them in due time.
Will not be at my desktop with game installed for a while but this doesn't touch animations, it should work normally unless somehow that one skill is tied to the Monk tag or something Monk. I would go spec into Monk and see if it works normally or if there's a mod conflict.
actually it's possible for the mod to not work cause the damage output isn't right, the mok has like 4 passive's at level 1, one of em adding a 1d4 on melee dmg... maybe the mod doesn't work cause it doesn't add those passive's
The passives have nothing to do with it and this only combines subclasses but I think I might have a solution and I'll add those in while I'm at it since that is an important part of monk, if it doesn't work after that, eh.
I am using [Sorcerer Based - No Wild Magic]. Can you make it possible to choose 10 options for ancestral dragons? Also, learn 4 metamagic at level 2, By allowing you to choose two at Level 3 and one at Level 10, Can everything be adjusted to be masterable in the end?
Hallo~ I'm attempting to use this mod, but it seems that at lvl3 when the subclasses hit, suddenly i lose my ac from wisdom of the monks unarmoured defence. i'm not sure if the sorcerers draconic ancestry ac (13 base) overwrites that perhaps? it's a little frustrating honestly, as i'd put a bunch of points into wisdom that are now rendered largely immaterial, and should have been in dex instead.
Thanks, already find it. ...There is a problem with a "monk based" Monk Sorcerer - you cant learn cantrips or spells. You got some passives from Sorcerer but that about it. No magic.
Hi, I downloaded your paladin sorcerer mod and it worked great! However, I think I'm having trouble with this mod, using the monk version with no wild magic I am unable to select any cantrips or sorcerer related abilities in character creation. Is this intended or is the mod not working for me? Also, I'm wanting to start another playthrough as a monk from a draconic bloodline who worships Bahamut. Do you think by chance you could add a version that lets you select a deity like the Paladin mod? If not that's completely understandable.
Hello, good, currently I became a drow and I put this mod, but I have seen that I cannot remove the scales of the dragonic lineage, could you add an option so that I can edit them since normally it is possible?
34 comments
Used Monk Sorcerer Monk Tag and Monk Sorcerer Regular
Can you make it possible to choose 10 options for ancestral dragons?
Also, learn 4 metamagic at level 2,
By allowing you to choose two at Level 3 and one at Level 10,
Can everything be adjusted to be masterable in the end?
i'm not sure if the sorcerers draconic ancestry ac (13 base) overwrites that perhaps? it's a little frustrating honestly, as i'd put a bunch of points into wisdom that are now rendered largely immaterial, and should have been in dex instead.
Act 1 has quite a few items that don't look like armor that count as armor.
But any chance for a "feat every level" version?
Feat Every Level
https://www.nexusmods.com/baldursgate3/mods/4123
...There is a problem with a "monk based" Monk Sorcerer - you cant learn cantrips or spells. You got some passives from Sorcerer but that about it. No magic.
Learn Spellcasting
Monk Subclasses Combined - Scroll Learning (get the Optional File)
What about the class + subclass perks? Would the character get them all?