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Loz

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OhhLoz

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103 comments

  1. KotaShini
    KotaShini
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    • 5 kudos
    It does indeed work with patch 7, just know two things: After you release something from it or catch something with it, the flask will be on the ground underneath them. It's small and easy to miss. And also the first time you use the original that holds the spectator, the spectator will still be hostile to you. I used my gloomstalker to make sure I went first, picked the flask off the ground, and threw it at it to catch it again and it's been friendly since.
  2. LeonSphynx
    LeonSphynx
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    • 3 kudos
    For those who want to might wonder, It does work (for me at least) with patch 7.
  3. Nick1012
    Nick1012
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    • 0 kudos
    This mod is outdated.
    1. BigBozat
      BigBozat
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      • 20 kudos
      There's a more current similar mod here:
      https://www.nexusmods.com/baldursgate3/mods/12390

      iirc, it's not quite exaaaaactly the same, but pretty close (to the point it uses the Poke name)
      I have no yeas or nays on it (but I loved this old one), just fwiw
  4. Linguini8950
    Linguini8950
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    Any chance of an update?
    1. BigBozat
      BigBozat
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      There's a more current similar mod here:
      https://www.nexusmods.com/baldursgate3/mods/12390
  5. Muzz211
    Muzz211
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    Just saw a video about this mod and it looks AMAZING but unfortunately I’m on PS5, are there any plans to bring this mod to console? Is it even possible?
  6. drerobin72
    drerobin72
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    After the latest update I can't seem to get this one working.
  7. WuuSensei
    WuuSensei
    • supporter
    • 1 kudos
    Saving throw to catch. Does that mean if I set it at 5, the mob I I throw it at has to roll a 5 to resist?

    GET IN THA FLASK!
    1. Amigo21189
      Amigo21189
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      No.  That one's a toggle.  0 for no, 1 for yes.  But if you turn it to a yes and then change "SAVING_THROW_DC_OVERRIDE" to a number, that number is the one they have to roll to avoid being pokeball'd.
  8. HeavensCrystals
    HeavensCrystals
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    ok so please tell me if this is in one of the other files or if it simply doesn't work that way but essentially using the flask is almost more to make future encounter harder not easier. i mean all it does is remove a creature to be added to a future fight right? i know it is dominated when released from the flask but it doesn't make it an ally just not an enemy and that's only for a couple of rounds right so after the couple of rounds you will be facing a group of cultists and a spectator. that is not exactly what i expected from the mod, i played almost every pokemon game ever and i don't remember ever getting murdered by my bulbasaur. i went a bit of tract but what i am asking is if there is a way to really make the monster an ally instead of a temporary neutral observer followed by an enemy.
    1. Applecore1
      Applecore1
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      • 1 kudos
      If you go to AppData\Local\Larian Studios\Baldur's Gate 3\Script Extender\ReusableIronFlask You'll be met with a config
      file for the flask, you can change how long the captured creature is allied with you. These instructions are on the mod's description page along with other things to help tailor the mod to your liking.
    2. Droitzel
      Droitzel
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      *Giggles at the image of getting murdered by a bulbasaur*
  9. benmodaccount55
    benmodaccount55
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    Had a question for you sir. 

    What would happen if you threw this flask at a player character, then transferred the data to another file. I guess what I am asking is, can you potentially store a character in the flask and have another fil's players fight it in a battle? Sort of like a mini boss fight?

    Thanks!
    1. Droitzel
      Droitzel
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      I know nothing happens when I throw it at my party members in solo play. But I assume you mean when playing multiplayer, with several actual people playing? Hrm. That is a seriously neat idea, actually. 
  10. Droitzel
    Droitzel
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    Wait. But I've reused the iron flask before?
    1. OhhLoz
      OhhLoz
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      You have? 
    2. Droitzel
      Droitzel
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      Been a lonnnnnnng time but yeah, I remember it clearly. Caught the lava golem back in the Underdark. Think it was back before the game fully released though? Perhaps they removed that ability at some point.
    3. OhhLoz
      OhhLoz
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      Ah that's possible, there is references to capturing other things behind the scenes
    4. CandyBoy8609
      CandyBoy8609
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      lol i thought of it as of a basic feature myself. I kept  this thing for the whole run thinking it's empty, and then
      second encounter with a hag happened, and so i thought "resurrecting every time, huh? HOW ABOUT GOING TO PRISON?" and threw the flask. Imagine my face seeing a beholder appearing out of it xD