Required for stacking with non-ASI Ability increases from Feats
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BG3 provides Ability score increases from Feats in different ways. Some, for example Heavy Armour Master or Resilient, won't stack with Ability boosts from other sources, if the total Ability score is increased to 20 or higher. That's true even for boosts from other sources that come without upper limit, like for example Duke Ravengard's Longsword or Potion of Everlasting Vigour.
Types of Ability Score Increases
ASI from Class: Athlete, Lightly Armoured, Moderately Armoured, Performer
Passive boost (up to 20): Heavily Armoured, Heavy Armour Master, Resilient, Durable (since patch 4)
Passive boost (no upper bound): Actor, Durable
The Mod turns all Ability score increases from Feats into regular ASI from Class. Thus, those Ability score increases will be capped at 20 and stack with Ability score increases from other sources, even if they will take the score to 20 or higher.
Drag & drop file on the Mod Manager window, move the newly listed Mod "AsiFeatAbilities" to the list of "Active Mods" and select "File > Export Order to Game" from menu. Start BG3.
Compatibility (please note)
Tested with BG3 patch 8. You should be able to add the mod to, but probably not to remove the mod from an ongoing play through easily, as a new Resilient-Feat for every Ability is introduced. If some of the character builds from your ongoing run utilize Feats with Ability increase, you may want to respec those after installing the Mod. To remove the Mod from an ongoing play through it should work to just remove the Resilient Feats from your character builds (using respec, no guarantees).