This page was last updated on 04 March 2024, 7:29PM
Changelogs
Version 1.5.1
Version 1.5.1: Fixed bug where in Awakening form you can kill yourself Now Terror Oslaught dont hurt Allies Terror and Awakening Spells sheating now is Melee Added two versions of Balanced Allegiances E and F: Visible in Dialogues, VFX only in Awakening Form
Version 1.5
Now Bloody swords is hidden in all dialogues and produce only small red glow at the base of the character. Check comments below. Aura that buffs allies: 6m --> 12m, disabled in dialogues. Hit Effects slightly updated with red glow. Now spells hit also have bloody effect on targets.
Version 1.4
Fixed aura Scare All NPC issue.
Version 1.3
Version 1.3: Updated weapon hit effect. + Rapier Added. + Gith Mindcrusher Added. + All weapons now have powerfull 6m Aura, +2 dex, Advantage on Hit to Allies. And Debuff on enemies like Phalar Aluve have - 1d6 Thunder Dmg on Hit. Replaced Adamantine crap weapons with Nightmare Bloody Allegiances. Sword --> Bloody Longsword. Mace --> Greatsword. Scimitar --> Rapier. Now You can create Sword, Greatsword and Rapier in Grimforge.
Version 1.2
+ Giant Slayer Model Added. Original Sword form 17 LvL Dragon also have ALL Bloody visuals and powers. Drops from Dragon.