As i said in another comment: ''I have been considering completely reworking this item and changing its bonuses for my upcoming ''Armoury of the Absolute'' mod which will have much more content, so stay tuned for that.''
i will likely make this item more offensive in it's bonuses and make a shield which gives its current bonuses instead.
Love the mod!!!! your stuff is amazing as always. As a fellow Absolutist, i am planning on running a tactition+ solo run and would love to see if you could do a weaker variation of this mod? perhaps drop the stats down and have the only ability be the shield? or maybe some minor ability requiring the brand. I mostly would love this as a cosmetic item to keep my run difficult.
I have been considering completely reworking this item and changing its bonuses for my upcoming ''Armoury of the Absolute'' mod which will have much more content, so stay tuned for that.
I have thought about how this item is kinda overpowered, which is why i made it expensive and available in only act 2 in my previous patch.
As for your upcoming tactician playthrough, i am afraid i have hit quite a busy patch with my university work so work on my mods has stalled, i am not sure if i will be able to make any changes soon enough. i apologise but i really appreciate your kind words.
Thank you very much, if you wish I can try to give you a suggestion on how it could be made possible... but I dunno if it actually is, I don't know how to do it myself obv, nor if it would work
Hi ! thank you so much for your efforts to make such a beautiful headpiece! Is it possible to add a version for those who doesn't have Absolute Brand's (mark) ? THX
I also want to look into making the absolute cultist brand available later in the game, maybe through a potion (for those who miss it), but it's not an immediate priority and I have quite a lot of stuff to do in my life atm
I am going to look into making this available at a few absolute cult related locations, but bear with me as my university work eats my time and I'm still an amateur
You may want to look into the tutorial chest summoning mod: https://www.nexusmods.com/baldursgate3/mods/457
Awesome mod, love the aesthetics. Would you be able to add the armor variants like the guards at Moonrise Towers. All we get are the cultist robes and I feel like not being able to get the medium and heavy armor variants was a missed opportunity.
I cant open the game yet to check(unpacking files killing my computer) but from the looks of your file you misnamed it. You have
new treasuretable"TUT_Chest_Potions"CanMerge 1new subtable "1,1"object category "I_NAT_Luxurious_Leather_Leapers",1,0,0,0,0,0,0,0
when you named the helmut "NAT_Absolute_Faith" so it should be
new treasuretable "TUT_Chest_Potions"CanMerge 1new subtable "1,1"object category "I_NAT_Absolute_Faith",1,0,0,0,0,0,0,0
doing that should place it in the tut chest by itself. I didnt see any containers or anything else with luxurious leather leapers so i have no idea where it came from. edit: also some of your files are weirdly named such as your localization. idk if this plays a role or not in loading the mod.
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i will likely make this item more offensive in it's bonuses and make a shield which gives its current bonuses instead.
As a fellow Absolutist, i am planning on running a tactition+ solo run and would love to see if you could do a weaker variation of this mod?
perhaps drop the stats down and have the only ability be the shield? or maybe some minor ability requiring the brand.
I mostly would love this as a cosmetic item to keep my run difficult.
I have thought about how this item is kinda overpowered, which is why i made it expensive and available in only act 2 in my previous patch.
As for your upcoming tactician playthrough, i am afraid i have hit quite a busy patch with my university work so work on my mods has stalled, i am not sure if i will be able to make any changes soon enough. i apologise but i really appreciate your kind words.
zeitkammer1312
I also want to look into making the absolute cultist brand available later in the game, maybe through a potion (for those who miss it), but it's not an immediate priority and I have quite a lot of stuff to do in my life atm
You may want to look into the tutorial chest summoning mod:
https://www.nexusmods.com/baldursgate3/mods/457
I will need to develop my skills somewhat first. Thank you for your kind words on this mod though.
edit: also some of your files are weirdly named such as your localization. idk if this plays a role or not in loading the mod.