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BitterPast

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46 comments

  1. BitterPast
    BitterPast
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    Please message your random questions, requests and complaints instead of picking a random mod to comment on. Too many unrelated comments across my mods, some barely qualifying as comments. I have many messages and requests, I will try to get to them in due time.
  2. OtoshigamiPrime
    OtoshigamiPrime
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    Can you make a version that uses the Astral Self Subclass from this mod :
    https://www.nexusmods.com/baldursgate3/mods/15907?tab=description
  3. AlexStalkerGuf
    AlexStalkerGuf
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    Hi! Please update the Monk mod with the new subclass! I really, really want him!  Thank you in advance!
  4. EvilParagon778
    EvilParagon778
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    2025 still works :D
  5. sohllis
    sohllis
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    First time coming across this, sounds appealing. Is this working for P7?
    1. BitterPast
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      Yes 
  6. sla3
    sla3
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    Just for anyone intrested, it works fine with Monk Unleashed.
  7. kurasm1n
    kurasm1n
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    Can you make a version that gives more spell selection so we can get all spells from monk subclasses ? 


  8. nadriedia
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    exactly what I was looking... almost :( can you please make a version to combine open hand and shadow into four element one please? thnx
    1. nadriedia
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      u cant ı think :(
  9. Annonimus13
    Annonimus13
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    how do you get the monk learn scrolls to work? It just keeps saying "wizard level too low"
    1. BitterPast
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      It shouldn't mention Wizard at all, it should look like the example in the pictures. Something might be overwriting it, typically things that may change spellcasting modifiers, dieties, starting hp, spell prep, etc. 
  10. RavenNP
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    Can I request a version of mod in which "Martial Arts: Bonus Unarmed Strike" is disabled. It's really stutter whenever I attack someone, basically the same problem I had with Tempestous Magic from Storm Sorc
  11. KDA
    KDA
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    Thank you for your work. But if it is possible can you combine all monk and rogue class and subclasses features? Really want to play as ultimate ninja))
    1. BitterPast
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      Done, under misc

      Make sure at levels 3 and 6 of Open Hand, you choose your Skill Expertise in the first part of the level up menu and then move on to the other stuff

      There might still be an exclamation mark in that section if you use a Feat Every Level mod but as long as you chose the skill expertise first, it goes through just fine

      If you accidentally choose something before the skill expertise and it goes away, just back out of the level up menu and go back
    2. KDA
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      Thank you for update. But after some testing I found out that some features (from rogue class) not working correctly. Sneak attack not scaling from level, and arcane trickster spells not in the list to pick/change after initial selection(3 level ). Only monk spells can be chosen/changed. It was little depressing(( If it wasn't possible to fixing, can you combine only subclass rogue features (remove all spellcasting with the exception of mage hand legerdemain cantrip, or if it is to not going to work, only thief and assassin features)?