Rudimentary port of Tree Sentinel armor set from Elden Ring, stripped down a little and bashed together with some vanilla assets as the underarmor. All race/body types as of Patch 3 are compatible.
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Author notes
None of the assets used in this mod are my IP and I as such cannot give permission to redistribute.
File credits
Imported assets are IP of FromSoftware, Inc.
I claim no ownership of any assets used within this mod.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.3.4
changed material shader such that inner faces of armor plating should show properly now
Version 1.3.1
slightly touched up human body type 2 visual- reduced some clipping on the back of breastplate, reduced size of elbow guards, and changed underarmor robes for one with more neutral colors
slightly reduced normal map intensity for all visuals
Version 1.3.0
Added visuals for Dwarves, Gnomes, and Halflings, body types 1 and 2- should complete compatibility for all races/body types as of Patch 3
Version 1.2.2
reduced AC on chestpiece to 18
removed ability score boosts on helmet and chestpiece
added back critical hit immunity to chestpiece and helm
Version 1.2.1
upgraded cuirass passive to Magical Plate
set cuirass armor classification to Heavy Armor
fixed inventory grid icons
Version 1.2.0
added visuals for Dragonborn and Half-orcs, body types 1 and 2 for both races
Version 1.1.0
added visuals for body types 3 and 4 on human-skeleton races (i.e including tieflings and drow)
Version 1.0.0
initial release
Rudimentary port of Tree Sentinel armor set from Elden Ring, stripped down a little and bashed together with some vanilla assets as the underarmor. All race/body types as of Patch 3 are compatible.
Adds a Helmet and Body Armor piece to the Tutorial Chest.
Item UUIDs in case you want to get them by alternate means:
Body Armor: 083087da-2c32-40e3-8758-e1f0b4f6f87c
Helmet: 6646160f-df71-4fe9-956a-02f4ca1a4ba0
Installation:
Same as any other mod. Use mod manager of your choice or install manually by extracting .pak file to game's mod directory and add it to load order.
Known Issues:
Inventory grid icons are wonky, didn't bother to fix for initial release- should still be useable. Tooltip icons should be working. Fixed in Version 1.2.1
Body armor should be classified as Heavy Armor but is not currently. Looking into fix Fixed in Version 1.2.1
Body armor has no AC currently, looking into hotfix Should be fixed in Version 1.0.1